The lights are on
Currently, Assassin's Creed IV on the PlayStation 4 runs at 900p, but an update will bump it up to 1080p soon.
According to the game's associate producer Sylvain Trottier, speaking on the Ubisoft blog, a patch to bump the game's resolution will be available "shortly after release".
According to Trottier, most will not notice the difference, but those who can will see that it is, "slightly less crisp but a tiny bit smoother." The 1080p delay is a product of making sure the game could ship at 30 frames per second in time for the PlayStation 4's launch. Since work completed on the PlayStation 4 version of the game, a small team continued to refine it and were able to increase the game's resolution, and come up with a new anti-aliasing technique – a term that refers to the smoothing of jagged edges on pixelated models.
Ubisoft was not able to offer an exact date for the patch's availability, and while the post does confirm the new anti-aliasing technique will be available on Xbox One, it doesn't mention whether Microsoft's console will also run in native 1080p.
Our TakeResolution has become increasingly important in the Xbox One versus PlayStation 4 console debate. Infinity Ward recently confirmed that the Xbox One version of Call of Duty: Ghosts will be running in upscaled 720p, as opposed to native 1080p, which is where it will be running on the PlayStation 4. The whole Call of Duty resolution issue has been referred to as ResolutionGate online, so it's understandable that Ubisoft would want to be clear on its resolution specs for Assassin's Creed IV: Black Flag.
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