The lights are on
We just received a statement from 2K Games indicating that layoffs have hit the publisher. The layoffs come out of 2K Marin, the studio responsible for The Bureau: XCOM Declassified.
"We can confirm staff reductions at 2K Marin," a representative told Game Informer. "While these were difficult decisions, we regularly evaluate our development efforts and have decided to reallocate creative resources. Our goal to create world-class video game titles remains unchanged."
Recently, 2K hired on former Epic Games director of production and Irrational Games vice president of development Rod Fergusson. Fergusson is said to be leading a new studio in the San Francisco area.
Our thoughts are with those affected by the layoffs.
Our TakeIt's unfortunate when layoffs happen, and after the critical reception and retail performance of The Bureau: XCOM Declassified, it's not entirely surprising to hear that 2K Marin has been affected.
I liked the team's take on the XCOM universe, and while it didn't suit many, it did have a certain appeal. I hope those affected are able to find new opportunities soon.
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
Always a shame when developers suffer losses.
always a shame when ppl get laid off , that said i'd agree its not that surprising , which is probly the worst part
Very unfortunate but I had a feeling this was coming after playing The Bureau! While I don't think it was bad, it felt super outdated and given the time they had to work on it I was extremely underwhelmed by the final product. Hope the laid off employees find a job soon!
Well, what do you expect to happen if you make a bad game.
Poor 2K Marin. I've always loved their work (that I've gotten the chance to play). No one ever gives them a fair shake, and they always seem to get shafted one way or another through production issues (both XCOM and Bioshock 2 kept being tweaked to try to play "the fanz") holding back their really awesome ideas.
Yikes...the terrible job security is the main reason I switched from Game Design to Software Engineering as the main focus of my college career.
well that was one mediocre Bioshock 2 that piggybacked the first for sales, and then they spend a lot of time and money on xcom only to produce very very low end game
it seems this dev team of 2k marin is now dismantaled www.joystiq.com/.../report-bureau-bioshock-2-developer-allegedly-done-for