The lights are on
Apparently you can take it with you. Microsoft announced during its Xbox reveal event that players’ Xbox 360 profiles and achievements are making the transition to the new system.
That’s good news to players who have toiled over the past seven years to scrounge up every last bit of Gamerscore from the Xbox 360 library. Microsoft has also revealed how the concept of achievements is expanding in the next generation.
“We find a pattern where a user will purchase a game, they’ll play the game, they’ve maxed out achievements within three to four weeks, but they’re playing the game six months later,” says Chad Gibson, Xbox Live’s principal group program manager. “We really want to enable our achievement system to fully embrace cloud power, which is why in this generation we’ve got cloud achievements. Achievements are decoupled from the actual client of the game, so a game developer can be adding achievements weekly, monthly, or quarterly and constantly be adding new opportunities for the game player and to constantly maintain and offer fun experiences for those users, even if they’ve been playing the game for six, seven, eight months.”
Companies can release new achievements for a retail game to keep players playing. The current system allows publishers to incorporate additional achievements with DLC. This is different. Under the new system, players can earn achievements that are doled out beyond the current 1,000 limit that accompanies retail games.
The new system offers publishers a considerable amount of freedom. Achievements and challenges can span between several games in a publisher’s library. For instance, Activision could hypothetically keep track how far a player runs in their entire Call of Duty career, rewarding players with an achievement when they hit a particular distance milestone. Or EA could award points to players who win a Madden game with a team that’s bound for the Super Bowl.
Microsoft didn’t say whether players’ avatars would be making the move, but they were conspicuously absent from the console’s reveal.
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Will you get an achievement for having achievements?
That's pretty cool.
I want games!!!
At least this is some good news, I was going to be a but bummed if it didn't transfer over
That's cool. A combination of 360 achievements and One achievements, its not likes its already hard enough to find certain achievements.
Well I'm sure the popularity of achievement hunting helped this decision.
Good, I want my gamerscore to transfer over. Also, this post release stuff is nice in some cases...but I completed Skyrim, and then DLC came out. I know it's still in my "1000 Club" but it doesn't show up as completed. That bugs me, and now it will happen without DlC...but on the bright side, this does sound cool.
What's the point...?
I'm not sure if I'd rather the achievements transfer over or not. I worked hard on my gamerscore but I also like the idea of getting a fresh start and building it up again. I guess it works out either way.
So as far as I'm seeing since games will now be console locked from the mandatory hard drive install and not backwards compatible due to the new bluray drive, but we can still track achievements for games we can't play on the system? Anyone else see the sink hole in this logic?