The lights are on
Rocky MMO launches are nothing new, from the prehistoric days of Ultima Online through World
of Warcraft and the present day. Long wait times, bugs, and
glitches tend to expose themselves when the masses finally step into these vast
worlds. As much as developers try to anticipate and prevent any mishaps,
perfection is near impossible. We’re
seeing that right now with Defiance. If you’ve read our early impressions, Trion's shooter has run into a fair amount of issues – particularly on Xbox 360. Thankfully, the developers have
finally acknowledged these problems and are working on patches to hopefully smooth out the rough edges.
With so many MMO launches going awry, it made us wonder if
you cautiously wait or dive right in. Being queued for hours to access games
isn’t exactly everyone’s cup for tea, but maybe it’s worth it just to see a world you’ve been reading about for months. So, readers, do you play MMOs at launch or
wait to avoid any frustrations? Have you ever regretted playing an MMO at
launch, or has it been worth any early hiccups?
Email the author Kimberley Wallace, or follow on Twitter, and Game Informer.
If I can catch them at launch...
I'm not very interested in MMO's.
The only MMO I played on launch day was World Of Warcraft because a friend of mine wanted to try it out so we did.
I don't normally play MMOs at launch. However, I took a risk with this. Pre-ordered it and played the beta. Guess I kinda got lucky. I haven't ran into any major issues with it. However I am playing it on PC, rather than the PS3 or 360.
I would have to anticipate MMOs in order to play them.
defiance will be my first MMO but i am not going to wait very long to play it once it comes in the mail, i'm a console guy so i can't play any good MMOs but defiance should change that
Defiance was the first one I bought at launch (I really enjoyed the beta) and on PS3 I haven't been disappointed. The servers were down for a bit but by the first evening they were back up and I haven't had any issues since.
in the past if i was really intrested i have ( ff14 ... it was horrible at launch but i don't regret it) but these days i'm not intrested at all in mmos , as much as i like them i either don't have enough time for them ( while working) or don't have the money for the monthly fee ( currently unemployed) for those i wanna play to justify bothering with them and just go with other games instead.
Lol no! Buying at launch is for chumps! (Internet trolls, MMO flavor of the month hoppers, powergaming losers, and mouthbreathing degenerates)
Steam sales and properly patched games 6 months+ after launch FTW!
It depends. Tera, Guild Wars 2, and Rift?- yes. Others, I usually wait a bit to see about, such as The Secret World.
Nah. Can't say that I play them much at all. Sadly I don't think that Defiance would motivate me to play one anytime soon.
I use to play MMOs at launch for a decade, however, in the past few years or so I haven't played an MMO until I see at least a healthy 6-8 months of growth. In present I am weary about playing MMOs because developers don't take risks or create anything innovative enough to keep my attention. Every MMO out there currently uses a cookie-cutter from previous games that have used it before. That's where I stand on MMOs as a veteran MMO player.
Never, I do sometimes do Betas because they are free and sorta fun. Generally MMOs get way better later on, not just with server connections and what not, but with gameplay features and stuff. The only MMO I play regularly is Star Trek Online, and I will freely admit it was god awful on launch.
I don't have the time to play an MMO. I used to play RuneScape but you had to spend a lot of time on it.
I've played a few, but GW2 is the only one I've played from launch. It was weird because I picked my copy up during the Madden midnight sale. Everyone was looking like, what the hell is that. I was the only one who didn't come for Madden. So far, I don't regret my purchase. Although I have seen bugs here and there. But the game is big enough to find something else to do. The no subscription is a major plus.
I don't play MMOs (anymore... read on). Period.
Runescape was the only MMO I ever played and that was a few yrs back.
I'm not a huge MMO person. I have played WoW (albeit after it was our for years) and I did play a little bit of KOTOR.
I did jump in within the first week on Defiance on my 360. I was skeptical, until I watched GI's live stream. Granted, it was broken at that time, but when they were actually playing, I was pretty interested in what I saw.
I'm very glad to have gotten it. I haven't had any issues, outside of server maintenance from time to time. It's been unbelievably addictive in a "one more quest" kinda way. Took part in my first Arkfall event last night - epic.
I played WoW, WAR, SWTOR, and Defiance at launch to name a few. The worst of those launches was definitely Wow. Defiance hasn't been that bad for me, but I have only been able to play a couple of hours. SWTOR was an easy launch. I remember the Orc starting area in WAR being completely broken. Second zone worked after many painful hours waiting for quest re-spawn. WoW was broken for like 2 weeks. So many people wanted to play that game.
I know what to expect when I play an MMO day one. That is 500 people standing around clicking on the first guy with an exclamation mark, and half of them won't get the quest to work. Don't take time off of work because the servers will be up and down. By the end of first or second week the game is fun, and 400 people are still at the first quest :)
I'm fairly new to the world of MMOs, but in general, I'd agree with the majority here. MMOs are so big that it is simply impossible to find and fix the vast majority of the bugs prior to release. The one and only MMO that I will be playing at launch (whenever that ends up being) is Dust 514. I love the concept and the tie-in to Eve Online, plus the beta has been going on continuously for almost a year, and it's been a ton of fun. If that game isn't nearly perfect at launch, than I will lose all hope in the genre. *Mostly joking*
Not after 2011.