The lights are on
Defiance, the shooter MMO/SyFy television show hybrid released recently, and it has had some issues out of the gate, most notably the Xbox 360 version of the game. Nathan Richardsson, Defiance's executive producer has posted a message to let everyone know that they are aware of the issues, and are working to get everything working properly.
The team's first priority is getting the Xbox 360 version working. This is version that is suffering the most issues. There is a patch planned for the game on April 15, with another in the works for approximately two weeks later. The team is also hard at work with assorted server experiments to get the game to stop its game-breaking lagging.
Richardsson also talked about the game's planned DLC. There are five planned DLCs for the year which will have free and paid tiers.
"We do not want to segregate our playerbase so we always want everybody be able to participate and play with friends. The free part is features and content, the paid part is essentially, say, access to a new playable species with a bundle of stuff with it. The upcoming TV tie-ins aren’t DLCs that cost either. It’s all yours."
You can head to Defiance's community pages to see the full message from Richardsson.
Email the author Kyle Hilliard, or follow on Twitter, Google+, Facebook, and Game Informer.
This has been said before, but it's different. Is Kyle the only one working all weekend?
Hmm, that's alright I guess.
The Xbox 360 servers have been great for me that last 2 days.
I have not had nearly as bad of a time playing this game on XBLA as most. I'm rather surprised honestly. Sure, queue sessions, connectivity issues and lag spikes, but for me it's been surprisingly smooth and relatively painless. Trion has been working hard to fix the issues, and as they continue to, the game gets more and more beautiful. I hope they keep close with the DLC and mission updates, it will be a strong contender or my MMO of the year.
Glad they are patching it. Maybe ill pick it up two weeks after April 15th.