The lights are on
The Kickstarter for Peter Molyneux's proposed god game Godus
has officially ended, securing five of its six stretch goals before time ran
out. See what additions the final game will get thanks to its generous
Earlier this week Godus
was closing in on its first stretch goal with just under two days left in
the fundraiser. The Kickstarter ended a few hours ago, with deveopement studio 22 Cans securing
£526,563 in pledges, enough to cover five stretch goals. Here's what the extra
cash will go towards:
22 Cans fell roughly £24,000 short of its final stretch goal,
which would have ensured an Ouya version of the game gets made.
The first-person world crafting mode sounds like the most interesting
addition, especially considering Godus' unique visual style. We'll bring you
more information on Godus as development now kicks into full swing. For more on
what to expect, check out the descriptions and videos on the official Godus
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