The lights are on
With Double Fine proving that going directly to fans to help fund game development can be more successful than previously thought, other developers are sure to follow suit and test out this new model. Brian Fargo, one of the brains behind some of the finest PC RPGs of the '80s, may be one of the first in line.
Yesterday, Fargo first shared his thoughts on bringing back the long-dead Wasteland franchise via a tweet: "Pondering bringing Wasteland back through this crowdfunding. It's a world I have longed to work with again."
If you've never heard of Wasteland, you might be more familiar with the post-apocalyptic RPG series that spun off from it: Fallout. Fargo points out in a later tweet, "People forget that Wasteland was the precursor to @fallout. We made Fallout because we didn't have the Wasteland rights." Fargo is also known for his work on A Bard's Tale and being involved in the creation of Black Isle, which included early BioWare titles like Baldur's Gate.
Though his tweets seemingly began as a mental exercise, they have quickly moved into the realm of intent. In a follow-up interview with IGN, Fargo seems much more certain about pursuing the project, saying it will be "focusing on top-down, probably isometric, party based, skill based -- where if you'd just finished playing Wasteland and moved onto this you'd feel comfortable." If it happens, the game will be developed for PC first and foremost with an iOS release considered.
The Wasteland project isn't for sure yet, but Fargo says he's working with his team at developer inXile to see if it would be possible. Is this another Kickstarter you'd be willing to give your money toward?