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Skyrim Patch 1.4 Available On PC

Bethesda said the latest patch for the Elder Scrolls V: Skyrim is now available for download on PC. Patches for the console versions are being submitted for approval this week.

The patch was previously available to beta test on Steam. As revealed last month, v 1.4 fixes a number of issues. Below is the list of changes:

Current 1.4 Changelog (all platforms unless noted)

NEW FEATURES

  • Skyrim launcher support for Steam Workshop (PC)

BUG FIXES

  • General optimizations for memory and performance
  • Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
  • Improved compiler optimization settings (PC)
  • Long term play optimizations for memory and performance (PS3)
  • Memory optimizations related to scripting
  • Fixed crashes related to pathing and AI
  • Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
  • Fixed rare crash with loading saved games
  • Fixed issue with accented characters not displaying properly at the end of a line
  • Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
  • Fixed issue where dragon priest masks would not render correctly
  • Fixed issue where quests would incorrectly progress after reloading a save
  • Fixed issues with placing and removing books from bookshelves in the player’s home
  • Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
  • Fixed issue where the player house in Windhelm would not clean up properly
  • Fixed crash related to giant attacks and absorb spells
  • Fixed issue with ash piles not cleaning up properly
  • Fixed occasional issue where overwriting an existing save would fail
  • Fixed memory crash with container menu
  • Fixed infinite loop with bookshelves
  • Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
  • Fixed issue where transforming back to human from werewolf would occasionally not fail
  • Bows and daggers will display properly when placed on weapon racks

QUEST FIXES

  • The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
  • In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
  • Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
  • Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
  • Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
  • In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
  • In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
  • Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
  • In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
  • “The White Phial” will now start properly if player already has a briar heart in their inventory
  • Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
  • Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
  • In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
  • In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
  • “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
  • Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
  • “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
  • Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
  • In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
  • Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
  • Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
  • “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
  • Fixed rare issue where “Dampened Spirits” would not start properly
  • Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
  • Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
  • Fixed numerous issues with “Blood on the Ice” not triggering properly
  • In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
  • In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
  • Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
  • Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.

[Source: Bethesda]

Comments
  • This should be on PS3 first we need the most fixes
  • It sucks that the Main Quest that is screwing up my game has not been fixed. I guess I'll have to wait another couple of months to be able to play a game I bought 3 months ago:p
  • When does the damn creation kit come out?
  • Is the follower glitches gonna be fixed? Sometimes Lydia disappears and I haven't even told her to part ways...
  • Wish I could get it. I'm going to be honest and say I pirated on PC... but only because I paid $60 for a PS3 version that only works half the time. Can't add mods or update... but I guess i'll have to live with it for now. P.S. Will eventually pay for the PC version when it's on sale. I refuse to spend another $60 for the same product that is unplayable on the PS3.
  • Meh, I sold my copy :/ I'll buy it used when/if it's playable (on PS3)
  • Finally, I'm going to be a thane of Riften...

  • hope the ps3 players get it soon. im a pc but those guys are suffering
  • As I was just about to read this I saw that Steam has finished downloading Skyrim. Good timing.

  • Oh wow. That's quite the list of fixes. I haven't touched Skyrim in a month or so...guess I should get back to it now.

  • hurryyyy!!!

  • YES! We get to wait weeks again for something thats been being beta tested for weeks! Love yah, Bethesda! You and your glitch filled games that win you company of the year!
  • where's the patch that makes the game got suck. HAHAHAHAHA... see that was a joke. just a joke.
  • I haven't played Skyrim in a long while...
  • I've got stuff in my inventory that I can't drop, either because I picked it up before I started the quest (N'Gasta! Kvata! Kvakis!) or even after I finished a quest but it's still stuck in my inventory (Pantea's Flute and Rjorn's Drum). I hope Bethesda fixes these glitches soon because I've been carrying that damn book around for the past 3 months.

  • Hey, can you change from the Stormcloaks to the Imperials? (edited to remove an accidental spoiler, thank you for pointing that out.)
  • That's cool. I sincerely feel bad for those who have had trouble playing it, since it has been smooth sailing for me.

  • Let us get remarried, please...

  • Sometimes I wish that there were demos for Bethesda games, or at least for Skyrim.. I have it on 360 so it's not like I'm missing out on anything, but I would love to learn if my laptop can handle the game and mods, without stuttering and whatnot

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