The lights are on
During E3 last week, Microsoft unveiled Fable: The Journey, a new motion-controlled action/RPG for Kinect. The E3 demo left some with the impression that this title would be on rails, but Lionhead’s Peter Molyneux wants everyone to know that this isn’t true.
Lionhead’s E3 demo was designed to show how players could steer their horse and cast spells using a variety of hand gestures, but Molyneux felt that the demo didn’t do a good job of showcasing how players would navigate the environment. We still don’t have a lot of info about how players will be able to explore the world in Fable: The Journey, but Molyneux wants everyone to know that the game is not on rails. OXM UK even posted a video, where the designer has journalist sign a wall that reads, “It’s not on rails.”
In case you missed it during the deluge of gaming info last week, we also pointed out that the game wasn’t on rails in our E3 preview of Fable: The Journey.
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From the demo, it looked like they remade House of the Dead. As scripted and on rails as it gets. If that's not a good representation of the game, don't show it.
cause his promises are guaranteed :) besides the game looks really stupid,GO BACK TO 3RD PERSON
Until I see comprehensive gameplay that backs up the statement, I can only go by what was shown. And what was shown was clearly on rails. If that's not indicative of the game then I have to question why that particular segment was decided as a demo. Did no one stop and think, 'You know, if we show this, all people are going to see is some waggle and on rails action.'?
Sorry, Molyneux, your industry awards not withstanding, I can't just take your word for it. There's too many incidents of statements and/or promises made by you that never came to fruition.
i wont belive it til i see it and maybe have a review.. waited 3 years for original fable to be let down but was still a good game then other 2 not as good altho 2 lot better than 3 n now that demo ehh
What I saw, the guy doing the demo was turning his head at times, and it may have been that by turning your head to the left/right will strafe your character while walking. But no way this is fully off rails.
Pick your poison Molyneux. Either that demo was on rails, it was being controlled behind the scenes or it was just a CG cutscene and they didn't show us live gameplay.
I wouldn't even mind if it was on-rails. An on rails Kinect game seems like fun. It would be a lot easier to make games for Kinect if they were on rails and I definitely wouldn't mind as long as they were cheaper than the normal $60
In an E3 interview with Molyneux on G4, he stated that the demo was on-rails to simplify the gameplay and to avoid problems during the showcase but that the game itself is not on rails and will be free to explore. I was very impressed with the demo but I still have concerns about how movement will be handled. Hopefully it won't just be 'lean forward to move' since that looks like it would get old quick. I also hope it is a far cry greater than the Star Wars Kinect game that they showed, it was obvious that the control wasn't as free as they stated it was and looked horribly awkward to the players.
Not on the rails, but not sure how good it's going to work. According to the information they gave another site, you will play the game on horseback 99% of the time. You can do full combat from horseback, occasionally you will be removed from horseback for combat and during those times you will fight from a stationary position.