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GRIN's Founders Detail Troubles With Square Enix

by Dan Ryckert on May 29, 2011 at 11:02 AM

According to the founders of Swedish developer GRIN, working with Square Enix was an incredibly frustrating task. They were working on a Final Fantasy project called "Fortress," and Ulf and Bo Andersson clearly aren't happy with their experience.

"We wanted to come in and revolutionize Final Fantasy, which is exactly what they need," said the brothers. "The latest version sucks of course." At one point, Square Enix requested the Anderssons send the code via fax. "It is as silly as it sounds. It is an impossible requirement, you can not send ascii or binary codes on the fax. It is backward. Really retarded. It was almost a criminal activity."

Square Enix thought that their concept art didn't look like Final Fantasy, so the brothers decided to test them by sending concept art from Final Fantasy XII. As they had before, they responded with "It does not look like Final Fantasy."

GRIN may be six feet under now, but their former staffers have formed other studios since the closure. It's possible we may see what they've been working on at E3.

Source: Joystiq