The lights are on
We rather enjoyed Alan Wake, the recent new IP from Remedy Entertainment. In fact, it seems like most people who played it enjoyed it. So how come more people didn't pick it up when it came out in May?
According to May's NPD results, Alan Wake only barely cracked the top 10 for the month, selling less than 150,000 copies. Speaking to VG247, Remedy franchise head Oskari Hakkinen remained positive, focusing on the positive critical and fan reception for the game and noting that it "has legs."
"...those that have already enjoyed Wake are clearly inspired to talk more about the game and tell their fellow gamers to try it also," Hakkinen said.
As to the question of why it didn't sell boatloads, Hakkinen blamed it on "a very competitive launch window, with some games dominating with extremely aggressive marketing." He seemed hopeful about the possibilities for a sequel.
So we've heard Remedy's thoughts, but we want to know yours. Did you buy Alan Wake? Why didn't it sell more copies? Do you think it deserved to sell better, and do you think it will continue selling? Let us know in the comments.
The slow death of the survival horror genre?
Well I remember the night it came out. Same day as RDR. At the midnight launch I believe 1 out of 30-40 people got Alan Wake. None got Split/Second. I'll be honest, I have to agree with Remedy here. Red Dead was on peoples list a long time ago, and it just ended up being up higher on the list than Alan Wake.
But I'm sure it will keep selling. Like now for example. Very slow week, only NCAA 11 is coming out. It'd be a great time to catch up on some good games.
Game sales are down overall this year, that's the first hurdle.
The next is that it's not a sequel or franchise gamers are familiar with. Its advertising campaign lacked identity. What type of game is it? Why will I be sure to like it? Is this an action/mystery/adventure/RPG?
In the end, I'm just guessing, because I really enjoyed this game. It joins Mass Effect 2, Red Dead and Singularity as the best of the year so far.
If they had named it Call Of Duty: Alan Wake, it would have sold billions of copies the first day.
Due to being out of job I wasn't able to buy the game, but I did manage to borrow and beat it. It was great game and I'm sorry to see it due so poorly. It is true though that RDR was dominating the press at the time and I find it quite plausable to believe that may have been a contributing factor to the poor sales.
Because Americans hate trying new things.
I didn't buy Alan Wake (yet). I never saw too much about it other then some articles GI wrote on it and I read them but didn't think it sounded to impressive. It seemed as though it was bland at least to me it did. From what I've heard about it post release I will probably pick it up sometime.
Everyone is waning from the survival horror genre. Plus the fact that this was a new IP. Give it some time and this franchise will dominate.
I honestly hated it. Although the story was intense and exciting. It failed to innovate in anyway at all. Also, it just got annoying have to point your light for a certain amount of time before you could actually killed your enemies. It didn't build suspense for me, it just made deaths feel cheap. Also, I did a decent amount of scavenging in that game, only to find that at the end of every chapter all my work would be reset to the basic load out. It also just felt a little too linear. I dunno. It's just me.
I myself enjoyed Alan Wake, and I'm looking forward to getting the first free DLC when that comes out. As good as the game is though (and I completely agree with the score it was given, 8.5), it doesn't seem to have a lot of replay value. I have already done one playthrough, but I found that I did not have enough dedication in me to do another playthrough.
But to get back on topic....I mean, it WAS up against Rockstar's new blockbuster IP, Red Dead Redemption, which had a very good marketing campaign to back it up. I'm sure that Alan Wake will continue to sell though, and it will be one of the greatest (if not THE greatest) sleeper hits of 2010.
But like I said, I'm really looking forward to "The Signal" and other future DLC for the game. And I would love a "Second Season" :)
1. It took 10 years to come out
2. Something called Heavy Rain
i personally enjoyed the game. it was worth it, but all games are not gonna sell well. it took to long to be released for one and i'm not too sure of the marketing for the game. the genre isn't particularly the most popular and being a new IP is always a chance. could have been multiple reasons but it was a great game. can't wait for dlc.
I don't know about other people, but I only buy games that have a lot of replayability. That might be RPG's that are hundreds of hours long or sports games or games with good multiplayer. A game like Alan Wake looks like a good game and I'm planning on playing through it, but I likely won't buy it. It will just get a rent on my Gamefly account. Even though it looks quality, it doesn't seem to have enough content to warrant a purchase for me...but I haven't played it yet so I could be wrong.
If a game only takes around 6 hours too beat and has no multiplayer, its lasting appeal is limited and you are going to see large supply of used copies available
Three words. Red Dead: Redemption. Best game this year so far.
because heavy rain is better
Okay - I was totally excited for this game. I preordered it and got it on day one, and it totally let me down. It had technical problems - I don't know if it was my POS tube television, but the audio was unbalanced (half the time dialogue was too quiet for me to hear), I couldn't read the hidden writing when my flashlight was on it (it was TOO bright), and the prerendered facial animations seemed last-gen. Not to mention the combat got stale halfway through the game, the driving segments seemed unnecessary (other than travelling long distances - I never stopped to kill any enemies) and that camera screwed me over on many occasions (BIRDS!!!!!). I really find this inexcusable considering how long it took to make this - it should have been flawless. On the plus side, Remedy NAILED the atmosphere - it was creepy as hell and extremely tense - and some of the in game dialogue was pretty entertaining.
All in all, though, I regretted paying full price for this. I beat it fairly easily, but have no desire to play it again. I'm hanging on to it to see where the add on content goes, but I hope they throw quite a bit of new innovations into it. As far as a sequel goes, they've got a long way to go before it becomes a "great" game. The original was just "meh".