The lights are on
Funcom has launched a radical new feature for their surviving but struggling MMO, Age of Conan. As of yesterday's 1.07.2 patch, players with active subscriptions will now accumulate levels for their characters even if they aren't logging on.
The new offline progression system, as Funcom is calling it, works as such: For every four days of your subscription, you'll receive a single level in your personal pool. This level can then be applied to any character on your account above level 30. Accounts active as of the patch today were granted four levels to start out with.
The character needing to be level 30 is the only restriction. You don't even have to log in during each four-day period to get your bonus level, so theoretically you could take a character from level 30 to level 80 without playing them during that process. If all of your current characters are level 80, your bonus levels will continue growing every four days until you choose to use them.
Funcom warns that you should choose who to give your levels to wisely; once they've been assigned, there is no way for you or Funcom to take them back. They also note that though this may seem like a cheap way to get a character to the level cap, it's completely optional.
This story may sound a little absurd at first, especially to non-MMO fans, but I can't count the number of times I've heard World of Warcraft players begging for some way to let their alts skip the leveling process and begin at or near the level cap. Most MMOs are top-loaded -- the leveling grind can be fun and interesting to a point, but once you've hit the top level with one character, you're usually just interested in end-game content.
With that in mind, do you think this was a smart choice on Funcom's part? Would you like to see similar progression systems implemented in other level-based MMOs?
it's gotten to the point that they have to give you level ups?
Take the grind out of MMO's, give players their lives back! I know that those who are playing 6+ hours a day aren't going to change their habits because of this... but for someone like myself who used to enjoy MMO before getting a job... this is the sort of function that just MIGHT get me back into one. I enjoyed Conan for the 2 months I played..
Too bad the game is just bleh. They need to do something, but I don't think this is it. :S
yes and no sounds like a good idea but then I don't have to run around and see the game.
wow should do this
I would love to see that in WOW. I cant stand playing the same thing over and over again per alt. That would be a cool thing for alts only or something like that.
Mixed feelings about it. When I played WoW alts were a huge problem in my guild. People just didn't want to respect the alt rules we set in place. Everyone wanted to progress to different raids but then those same people would argue about alts coming along. *sigh*
However I hope it breathes some life back into AOC. I'm hearing the new expansion is suppose to be really BA. AOC had a lot of good ideas and concepts that were just horribly executed or scrapped all together. :(
I think this shows that companies looking to enter the MMO field really have to make some leaps or else they're going to struggle if not fail. I think Bioware/Lucas will succeed where AOC failed. However from an alt perspective this is great...But for mains it means that all the time developers took to create this game you'll never see anything except the end. Horrible idea.
I have to agree with Chris, this seems like something that would be cool for an alt character...but if you're playing an MMO for the first time, then it wouldn't be right for you to be able to level up without even playing. You would be missing out on all of the cool things that the developers have put a lof of work into....not to mention that it would sort of sap the fun out of the game.
I got mixed feelings on this one.
I don't like things like this. Especially in WoW. I think getting to the level cap is just as fun as doing end game stuff. I stopped playing WoW because they're just slowly dumbing the game down.
haha the mmo genre players just got even lazier!
Nope. I would be irritated if WoW did this. I don't mean to be elitist in anyway, but if this were to be done in WoW, it would only give people another reason to be terrible at their class because they didn't physically level through their character, therefore not being properly acquainted with their roll and mechanics.
If you were to hand me a level capped character of any class, I would have no idea what I'm doing or how to work them, and that's the major problem I see with this.
Wow gaming is even becmoing lazy
I don't play MMOs But this sounds like a good idea.
I have to say that this is a great idea. Personally, I think that this is the first step into the solution of MMO grinding. I can understand where some MMO fans might have distaste for this idea but have they stopped to ask themselves why they enjoy that seemingly endless grind with multiple characters? I, for one, have grown to detest the follow up grind after I've reached end game content with one character.
Kudos to Funcom for a move that was boldly made.
hahaha. so they've taken MMO's, things that require almost no physical exertion, and made it so you don't even have to do stuff to level up? hilarious
i got bored of how long it took to level when i played wow (2 months) i dont play mmos anymore but it looks like a good idea
I gota say it seems kind of cheap to me. Granted I'm not really a hardcore MMO player though, so for me leveling up another character is part of the fun.