The lights are on
Confession: I silently celebrate when some games are delayed. I sighed with relief when I heard Ubisoft’s ambitious open-world hacking game, Watch Dogs, was delayed earlier this week. I’m not some Grinch who finds joy imagining the game missing from a hopeful gamer’s Christmas stocking. Rather, the steady supply of impressive, polished, and content-rich video games these days is overwhelming. Watch Dogs’ delay into next year gives my holiday elbow room and means the game will likely be better when I do get my hands on it.
The delay of Watch Dogs has immediate financial implications for Ubisoft. Fortunately, I don’t work there, so I don’t have to worry about that directly affecting my life. But I do remember Shigeru Miyamoto once saying, “A delayed game is eventually good, but a rushed game is forever bad.” If the delay means the citizens of Watch Dogs’ Chicago won’t be clipping through buildings or glitching off into the stratosphere as in last year’s Assassin’s Creed III, then this postponement is in everyone’s best interest. Watch Dogs is an exciting, new, unproven triple-A game. The stakes for these risky ventures are high for publishers, and it needs to be polished out of the box if the series is to have a bright future.
This holiday season is going to be teeming with ambitious open world games from established franchises. GTA Online is finally somewhat stable and ready for true exploration. Batman: Arkham Origins opens Gotham City back up to the public. Assassins Creed IV: Black Flag finally lets gamers be a badass pirate. The Xbox One’s Dead Rising 3 is poised to heighten the lunacy of slaying zombies to a new level. Even if a flawless version of Watch Dogs released this holiday, its voice might be drowned out by these juggernauts. Next year is looking a little less crowded.
Open world games demand serious time investments, even if you stick to the critical path. The selfish part of me is relieved to have one less massive world to explore. My time is also freed up to tinker with the PlayStation 4 and Xbox One’s new UI, the unique indie titles that are on the way, and an intimidating backlog that dates back to Metroid Prime (I’m a monster). The days are dense with good games, and being able to put one off makes managing my hobby and passion a bit more realistic.
Watch Dogs looks great, and I’ve been on board with it since it was first revealed at E3 2012. Ubisoft aims to put incredible technological power in the hands of gamers via a smartphone that can hack into and control everything from traffic lights to laptop cameras. I’m as excited to raise hell in Chicago as everyone else, but I’m glad it’s slipped out of the holiday rush into next year.
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Even though it hurts me that I won't be able to play it as soon as I would like, I give nothing but respect to Ubisoft for giving their teams the proper time needed to put the polish on the game. We have all seen games before that have had enormous potential but came out as broken pieces because of deadlines.
It makes me happy to know that Watch Dogs is going to receive the treatment it deserves and the game I will be playing next year will be what the developers intended; not a rushed and broken fragment of what could have been a great game.
I'm glad it was delayed because I can now get another game that I want this holiday season. My plan was to get Arkham origins, AC IV, watch dogs, and battlefield 4. Now I will replace watch dogs with need for speed rivals.
So you haven't played Metroid Prime yet? Get on it, man (or should I say, monster)! I'd be playing that game right now if I had a GCN memory card lying around.
I like delays, as it usually lets me space things out a bit. I'm fine with it, even if it is to avoid cannibalizing Assassin's Creed sales.
You obviously don't own any Ubisoft stock lol.
I am let down by this. This was 'THE' game I wanted for my PS4. Without this title now I am left with BF4 and COD:Ghosts. And I sure as heck am not getting AC-IV. This article does make a good point, but it's not a view I share. Ubisoft has made a major goof that is going to cost quite a bit financially.
although I am a little disappointed, I am kind of happy that they are taking there time to make sure they have a high quality game (which I'm sure this will be), the only thing I'll be disappointed about is, I was going to have this as one of my xbox one launch games, but not anymore.
Guess I'll stick with COD Ghosts as my only one, but I'll probably check out killer instinct, since its free to play. Which is why I'm glad I'm keeping my 360, I'll just play AC4, and waiting on Contrast to come out, since that won't be one X1 anyway.
I enjoy video games. I want to enjoy Watch Dogs. Delay means I enjoy Watch Dogs.
Ubisoft did a good thing by putting this game into the Q1 '14 fiscal year. One, they miss the juggernauts of COD, BF, & other triple A titles that are set to drop during the holiday season. Second, the publisher gets to work on any last minute kinks, glitches, etc. Third, they get to polish the storyline, gameplay, etc. All this before a beta is released sometime nexxt year. To Ubisoft, great move! To its fans, remember delay IS NOT denial; its for the best for both us, the gamer, & them, the publisher on many different facets. No?!
The delay is a good thing, with so many titles coming out its hard to imagine there was enough room for this IP to beat expectations. (Which are very high for a new IP)
I'm relieved. I'm not going next-gen until next year anyway, too many fantastic games to catch up on. I'm still a little conflicted about buying BF4 for this gen just because I know I'll end up getting it for the next one too, now Watch Dogs doesn't have to join it.