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Watch Dogs Announced

Update: New screens and complete gameplay trailer for one of E3's most impressive new games.

Ubisoft’s Yves Guillemot came onstage to announce an impressive new game called Watch Dogs. 

The backstory starts in 2003, when a power outage left 55 million Americans in the dark. The power outage was caused by a disgruntled employee who uploaded a virus that crippled the power grid on the east coast. 

The government’s response was CTOS, a program that controls a city’s entire information network: the power grid, traffic grid, personal data networks, and everything else. CTOS controls the city, but also farms data on individuals. Who then controls CTOS? The player, of course.

The main character is a man named Aiden Pearce, a hacker who has access to all of the info CTOS compiles, and can pull up everyone’s personal data at will. After an impressive flyby of a bustling city, the camera seamlessly shifts to third-person gameplay. 

Pearce walks down a busy city street sporting an impressive amount of detail. He walks up to a line that has formed outside of an art gallery. A new show is opening, featuring the works of a man named Flynn De Marco. A guard is standing in front of the door, but Pearce easily distracts him with an option on his PDA, which jams everyone’s cell phone signals. A few moments later, the guard walks into the street in hopes of finding a signal, and Pearce sneaks into the show.

Inside the gallery, a variety of data points pop up on the other people there to see the exhibit. Pearce meets a contact, who argues with him about a deal of some sort, before Pearce reveals that the De Marco is the target. The acquaintance hands over a gun, stating that De Marco isn’t even at the show, until he realizes Pearce is acting as bait to draw him in.

Pearce walks away and hacks the phone of a nearby woman, a friend of De Marco, who promptly calls the artist. Listening to the conversation, Pearce hears his target is on his way, and that the security guards are out to get him. He swiftly makes his way back to the front of the gallery where a guard approaches him. In a few swift moves, Pearce pulls out a telescoping baton and knocks the guard unconscious.

Pearce walks out onto the street and waits for De Marco to show. He pulls up his PDA again and changes the traffic light, causing a car accident. De Marco is caught in the ensuing gridlock, but his guards waste no time in opening fire on Pearce. The antihero shoots back, killing a few guards in slow motion. He makes his way to a shot up car and opens the passenger-side door. In an act of mercy, he pulls the frightened passenger out and tells him to stay low. He then goes back to shooting guards and vaulting over cars, all of which looks fast-paced and seamless. A gas station goes up in flames, which also looks visually impressive. Once all of the guards are dead, he punches through De Marco’s window and pulls him out onto the street. 

De Marco pleas for his life, saying that killing him would be suicide.  Pearce says that he’s going to have De Marco deliver a message.  With that, he shoots him point blank in the head. 

In one final twist, Pearce opens up his PDA again and the view switches to a different character watching from a rooftop. As the mysterious figure runs of – presumably controlled by the player – the demo ends. 

We’re not sure how the second character plays into the story – whether the player was controlling him in some sort of Matrix-esque sci-fi twist, or if it was controlled by a second player. Additionally, Ubisoft didn't provide any kind of time frame or platforms for the game. The publisher's press website lists Watch Dogs for PlayStation 3, Xbox 360, and PC, however. We’ll find out more when we visit Ubisoft later in the show, but Watch Dogs made a strong impression in a conference full of impressive demos. 

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Comments
  • I don’t really have much to say right now. The idea is new and original. But I cant shake the feeling that it will just be another good on paper, bad in game idea. What do you guys think?
  • This is so far my game of the show.
  • This looks very cool.

  • This game looks really good!
  • This shall be forever known as: The game that saved E3 2012.
  • Gold star Ubisoft.
  • I fell in love when I saw this demo. ^_^
  • looks amazing :D

  • It looks amazing, but It looks exactly like another sandbox game, with a new story.
  • Looks good

  • The car crash was intense. I also confused me, because the protagonist caused the wreck and then proceeded to help some of the victims. The idea is extremely unique, which is why I will be playing this game. The industry needs to know that gamers want them to take chances like this.
  • This is probably my most anticipated game of the show now, right behind AC3 (Unless we here about GTA 5 at the Sony Press Conference.) It looks amazing in terms of gameplay, graphics, and level design. Very awesome surprise.
  • This pretty much stole the show for me. My most anticipated game of E3. Just wow, everything from the visuals to the gameplay to the storyline. I really cannot wait to hear and see more from Ubisoft about this new IP.

  • Late news story is late.

  • This game. Wow. Just wow. Incredible.

  • It looks very cool, but it is definitively next gen.
  • This looks awesome. One of my most anticipated.

  • This was by far, after ac 3 of course, the most impressive demo I've seen so far. Will keep my eye on this.

  • It's hard to stay original in this genre. Hopefully this'll be as good on release as the demo looks.

  • I like it. With the addition of the cell phone its something fresh, & maybe original. Like when the character took the back exit, the phone showed him that the guard approaching him knew Krav Maga, & probably didn't want to get into that kind of fight. So you can pick and choose who you want to fight. Definitely looking forward to this game...
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