The lights are on
A wild swing away from the sequelitis that dominated 2012, Dishonored from Arkane Studios and Bethesda empowered players with an alluring combinations of tactics, powers, and tools. This new IP was featured as our cover story from August 2011 (click here to enter the content-filled hub from our studio visit) and it had a couple of editors fighting for it to be named as the Game of the Year.
Watch the video below to watch Game Informer's Andrew Reiner and Matt Bertz talk about their experience with Dishonored and what made it stand out in a year of excellent releases.
For another discussion focusing on the ending of the game,check out our episode of Spoiled featuring Andy McNamara.
Click on the banner below to enter our hub for an entire month of coverage dedicated to the best games of 2012.
Email the author Ben Hanson, or follow on Twitter, and Game Informer.
You know, I have been sitting on the fence about this game and I think that I shall get it now. This or Borderlands 2.
this game was great
Why you are so incredibly right.
Yeah, this was a big surprise for me, as to how good it was. It definitely was an amazing, fresh experience, and I would love to see a sequel. Even if there wasn't a sequel, it's still a great game by itself.
I really didn't care for this game. The story did not keep me hooked and the graphics were more than just "muddy". The missions were too straight forward for a game that advertised multiple mission approaches, and I HATED the fact that the game practically punished you for not using stealth.
I originally didn't consider playing this game, but now I'll definitely give it a try
It lets you be who you want to be. That's what counts.
No matter how hard I tried, I just couldn't get into this game.