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Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Watch us play through the opening minutes of Samus Aran's darkest hour.
We dust off this colorful Capcom adventure and reunite with the adorable pirate and monkey duo.
The King of Kong, Steve Wiebe, joins us for discussion all things Donkey Kong, while playing DK-themed games he's never heard of.
Former GI editor/Replay veteran Dan Ryckert crashes our playthrough of what's arguably Sonic's worst game ever.
Today we celebrate our Independence Day by flying some miserable planes in this horrid adaptation of 1996's most explosive film.
Released in 2003, fashion designer Marc Eckō proved he was also a
fairly capable game designer with Marc Eckō's Getting Up: Contents Under
Nintendo has announced that the helpful robot will be returning in a 3DS game (and Amiibo), giving us a great excuse to revisit the GameCube original.
We play through the majority of the Nintendo 64 classic and try out some SNES sci-fi games.
Join the Super Replay crew as they tackle Conker's Bad Fur Day in the final episode.
In 2003, Ubisoft joined forces with Prince of Persia's original creator, Jordan Mechner, to reboot the series – and it was highly successful.
Watch the Game Informer crew suit up as Ethan Hunt and infiltrate a party.
The next Doom game will be shown at E3. Watch us explore the series' most recent release.