The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
We're joined by a special guest from Capcom as we return to Rockfort Island to relive Clare Redfield's harrowing second tale.
Not every episode of Replay is released. Our standard of quality is
fairly low to begin with, but some of our attempts are downright terrible and should never be seen by anyone.
Ben Hanson has fond memories of this PlayStation game, and he's dragging the Replay crew along to revisit his weird childhood.
In honor of the Wii U version's release, we take a look at where all this smashing began.
With Nintendo's announcement of the 3DS remake of Link's creepiest adventure, we decided to look back at the original.
This week we're taking a look at X's sophomore effort in Mega Man X2.
Tank controls, awkward pre-rendered cutscenes and backgrounds, time travel, bears, and Roman board shorts all lead to a memorable episode of Replay.
Recording of the next Super Replay is complete. What game is it? Watch our teaser trailer to find out.
In this video feature, the Game Informer crew takes a look at the huge Banjo-Kazooie sequel.
Join us for a special edition of Replay, as we take a look at all three Rogue Squadron titles.
Cyborg werewolves with sunglasses, tiny friendly robots, and the dramatic destruction of an entire city await.
The Game Informer team takes on Vib-Ribbon, a strange PS1 game never before released in the U.S.