The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Plenty of drama erupts in the Replay room when Reiner takes on Phil and Joe takes on Dan.
This Nintendo 64 title introduces Titus to Kevin Sorbo. What could go wrong?
we started Super Replay Showdown, our new office competition to help
determine what game will be the focus of a future Super Replay. While
the first episode was devoted to announcing our choices and creating the
tournament brackets, this week we get down to the dirty business of
The Replay crew explores a dark period for Midway's once-beloved action-racing franchise -- guest starring The Rock!
Eight Game Informer editors face off to decide the future of Super Replay.
We play Capcom's crazy, long-lost FMV game and introduce a brand new Super Replay-related second segment.
Comedian and video game music aficionado Brent Weinbach joins us as a
special guest as we dust off a whimsical Disney platformer.
Our longest Super Replay ever finally (finally) comes to a close. Watch the thrilling conclusion here.
Darksiders II lead designer Haydn Dalton joins us to look back at an earlier, much more troubled project of his.
Does the 1998 gameplay hold up? Or is it showing signs of decomposition?
We play rock-paper-scissors with a purple gorilla in this look back at the Genesis platformer.
This platformer was notoriously awful when it released in 1996, and we
expected the worst when we decided to revisit it 16 years later.