The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
THIS IS IT! Join us as we face down the final boss and a bunch of surprises.
We go back to the turn-based inspiration for 2K Marin's upcoming shooter revival to see if it holds up.
We check out the grandfather of the modern shooter and discuss the concept of "fistols" on this week's episode.
With the recent release of The Thing, a prequel to John Carpenter's
1982 film called The Thing, we thought it was time to replay the 2002
video game sequel, also called The Thing.
We celebrate our 100th episode of Replay with one of the most influential games of all time.
Our ten-part complete playthrough of the game we deemed the greatest of all time.
Before there were dragons terrorizing Skyrim, before the gates of
Oblivion opened in Cyrodil, there was a game called Morrowind.
We take a look at one of the few RPGs for the N64 and sing some songs for your entertainment.
Do you think going to space will save you from dinosaurs? Wrong! The prehistoric thunder lizards leave Earth and reach for the stars in this bizarre action game.
The Replay crew goes back to the original Xbox's killer app to mock the dated graphics, and complain about the Duke controller.
The Replay crew plays one of the series' strangest entries.
It's not Mega Man, Ghosts 'n Goblins, or Bionic Commando, but this Capcom gem is about a boy who can turn into dinosaurs by
feeding them candy.