Blog Posts by Jack Gardner - www.GameInformer.com
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  • The JACKED UP Indie and Mojo Show Episode 58

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    Hello, listeners, Weeeeeee’re baaaaaaaaack! After over a month on hiatus, we’ve returned with a… let’s just call it a “retro” episode of the JIM Show. More

    Hello, listeners, Weeeeeee’re baaaaaaaaack! After over a month on hiatus, we’ve returned with a… let’s just call it a “retro” episode of the JIM Show. In this episode we discuss the Super Bowl, Dark Souls, DmC, Ni... More
  • Digi Bros. Intermission: OverBlood

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    Hey there Digi Fans! This week we decided to do something a little bit different (and that is in no way related to misplacing a sound file for the next Dark Souls episode). We venture into the heart of video game darkness with the infamous PS1 survival horror game OverBlood. More

    Hey there Digi Fans! This week we decided to do something a little bit different (and that is in no way related to misplacing a sound file for the next Dark Souls episode). We venture into the heart of video game darkness with the infamous PS1 survival... More
  • Be A Gaming Samaritan

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    Every so often, I have the urge to write about things that really make me upset in the video game industry. This week, I want to talk about the way that so many people insist on bringing other people down in online multiplayer games. In every online multiplayer... More
  • The Mario Franchise Timeline (According to Jack)

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    Thanks to a conversation my friend Yami (@idsanty on Twitter) and I were having the other day about how silly it would be if the Mario universe had a timeline, I lost my mind today and decided to try and link the most of the core games together in a semi-logical chronological order and fill in some gaps. This is what I came up with. More

    Thanks to a conversation my friend Yami (@idsanty on Twitter) and I were having the other day about how silly it would be if the Mario universe had a timeline, I lost my mind today and decided to try and link the most of the core games together in a semi-logical chronological order and fill in some gaps. This is what I came up with.

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  • Writing About Writing About Video Games

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    I have been sitting on this topic for a while, turning it over in my mind trying to get a grasp on it enough to talk about it. Now is probably as close as I can get to talking about what has been weighing on me. In the wake of a string of horrible tragedies... More
  • What Next Generation Consoles Won’t Have

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    Note: The following is entirely speculation and educated guesses.

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    Note: The following is entirely speculation and educated guesses. There have been a lot of rumors and information leaks about the next generation of consoles on the horizon in lieu of official announcements. Without Microsoft or Sony to confirm or deny... More
  • The JACKED UP Indie and Mojo Show Episode 57

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    Hello nation, society, people of Game Informer Online! This week Jeremy returns to cast pod with us and we talk weird concert experiences, Dragon’s Dogma, and how The Hobbit could have been improved (or if it really needed improvement). More

    Hello nation, society, people of Game Informer Online! This week Jeremy returns to cast pod with us and we talk weird concert experiences, Dragon’s Dogma, and how The Hobbit could have been improved (or if it really needed improvement). Assassin’s... More
  • The Problem Of Explaining Video Games

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    I want to talk about an issue brought up by witnessing dialogues between those who play games and those who do not: how difficult it is to communicate value and enjoyment of video games to people who have little to no experience with them.

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  • The JACKED UP Indie & Mojo Show Episode 56

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    Hello listeners, hearers, and... ear-ers? This week, Daniel and I helm the show sans Jeremy. We talk about our new YouTube projects, gaming news past and present, and the Dead Space 3 demo. More

    Hello listeners, hearers, and... ear-ers? This week, Daniel and I helm the show sans Jeremy. We talk about our new YouTube projects, gaming news past and present, and the Dead Space 3 demo.

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  • Digi Bros. Now Playing: Dark Souls Episode 2

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    Another week, another Digi Bros.! Cory and I continue discovering new things about Namco-Bandai’s dark title (see what I did there?). This week on Digi Brothers, we fight skeletons followed by bigger skeletons, puzzle over menu screens, and do battle with the camera controls. More

    Another week, another Digi Bros.! Cory and I continue discovering new things about Namco-Bandai’s dark title (see what I did there?). This week on Digi Brothers, we fight skeletons followed by bigger skeletons, puzzle over menu screens, and do battle with the camera controls.

    ... More
  • Announcing Digi Bros. Now Playing: Dark Souls

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    It is with great pleasure that I officially announce the project that I have been working on over the last couple months with my friend and co-host Cory: Digi Brothers. More

    It is with great pleasure that I officially announce the project that I have been working on over the last couple months with my friend and co-host Cory: Digi Brothers.

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  • Building The Perfect Pirate Game

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    Sea dogs, rogue mariners, chasers of the wind, whatever you call them, pirates have never seen much love from video games and especially not lately. Sure, they have been used in some titles recently (and I use “recently” very loosely), Risen 2 and Sid Meier’s Pirates! come to mind (and Far Cry 3, but those modern pirates don’t really count in my book. Give us 1800s, wooden sailing vessel pirates!). Outside of those few titles and classics like The Secret of Monkey Island and Skies of Arcadia, you’d be hard pressed to name any games recent or past that focus on pirates. Well, video game industry, I’m going to do you a favor and describe some elements that I would want in a pirate video game.

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    Sea dogs, rogue mariners, chasers of the wind, whatever you call them, pirates have never seen much love from video games and especially not lately. Sure, they have been used in some titles recently (and I use “recently” very loosely), Risen... More