Blog Posts by Jack Gardner - www.GameInformer.com
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  • Quick-Time Events, Go Away

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    I think that, for me, one of the most annoying things in video games these days are quick time events. They have minimal meaningful interaction, pull you out of the experience of a cutscene, and the penalties for failure are enough to give yourself a... More
  • Looking Back on Classics: Ace Combat 5

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    Hey, I’m back from vacation! What did I do? I sat around, ate food, and, oh yeah, read and took notes on over six hundred pages of homework. I’m a BOSS. Ahem, anyway….

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    Hey, I’m back from vacation! What did I do? I sat around, ate food, and, oh yeah, read and took notes on over six hundred pages of homework. I’m a BOSS. Ahem, anyway…. I decided that, darnit, sometimes I just want to talk about games... More
  • Time With Demos! Chantelise

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    I was cruising Steam looking for demos to do for Time With Demos! when my eyes alighted upon the game Chantelise – A Tale of Two Sisters. It looked weird, quirky, possibly terrible, and something I would never normally play. I was going to pass it up, but then I thought to myself, “isn’t the whole point of Time With Demos! to play new and strange titles that are unusual?” Needless to say, after asking myself a rhetorical question I downloaded the demo.

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    I was cruising Steam looking for demos to do for Time With Demos! when my eyes alighted upon the game Chantelise – A Tale of Two Sisters. It looked weird, quirky, possibly terrible, and something I would never normally play. I was going to pass... More
  • Remembering My Time On GIO Thus Far

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    I am just going to talk a little about my time with the Game Informer Online Community. I started way back in 2009 with a post about Fable 2 and some odd notion about being a phantom gamer.... I'm not really sure what that was supposed to mean, but I think I can look back at it now and laugh. At that time I wasn't sure what I wanted my blog to be, and I wasn't really sure that I could even do a blog properly and continue to generate content for it. I struggled for a while. I remember when Andy McNamara accepted my friend request becoming my first friend on here and then left a comment on my wall about my hero image. I was so excited!

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    I am just going to talk a little about my time with the Game Informer Online Community. I started way back in 2009 with a post about Fable 2 and some odd notion about being a phantom gamer.... I'm not really sure what that was supposed to mean, but... More
  • Team Fortress 3 Wishlist

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    I have been around this site for a while now. In fact, I started posting blogs back in 2009 and they were… less than great in my opinion. I hope that I have grown as a blogger since then and put out more interesting content now that I am more experienced... More
  • Building Better Games Part 2

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    The first part of Building Better Games talked about the depiction of women in gaming. In part two, I will be talking about how games shy away from tough topics. (Warning: before reading, please note that these are my opinions and I am sorry if they offend... More
  • Casting the Games: SeaNanners

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    This is the sixth installment in the Casting the Games series. SeaNanners is a Call of Duty commentator working through Machinima that has a sizable backlog of content posted on Youtube. Unlike Siraz, a commentator previously spotlighted by Casting the... More
  • Adventures of a Digital Don Quixote Pt. 1

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    As some of you may notice, Don Quixote is reminiscent of my GIO name, Jack the Quixotic Gamer. This is because the word quixotic derives from the title of Miguel de Cervantes 17th century novel Don Quixote about an old man that goes mad and decides to... More
  • The World War II FPS

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    “War. War never changes.” – Fallout 3

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    “War. War never changes.” – Fallout 3 Looking back over the years, there have been many games focused on the biggest war ever fought in the history of man. Many have wondered at the fact that so many games have tread over the same ground... More
  • Time with Demos! Warhammer 40,000: Space Marine

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    If I could paint you a picture of this game I would need only one color: red. Seriously, this game has so much blood coming out of enemies you might start to think that they had been pumped full of grape juice. The combat is bloody, fast, and frantic.

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    If I could paint you a picture of this game I would need only one color: red. Seriously, this game has so much blood coming out of enemies you might start to think that they had been pumped full of grape juice. The combat is bloody, fast, and frantic... More
  • A Quick Word on Online Behavior

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    I think we all know the golden rule: Don’t be a tool. These days it seems like whenever I login to League of Legends or Halo or Call of Duty, I find my experience ruined by people berating each other for being terrible or calling each other names. This is partly due to the way the metagame is constructed rewarding teams that do well and having players fixated on that instead of the enjoyment of the game. But all the blame can’t rest on the way that games are put together, because many online aspects of games are made very well and work wonderfully. No, the blame rests on us, the people using the videogames.

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    I think we all know the golden rule: Don’t be a tool. These days it seems like whenever I login to League of Legends or Halo or Call of Duty, I find my experience ruined by people berating each other for being terrible or calling each other names... More
  • Building Better Games Part 1

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    Here is the thing if you might not have picked it up from the fact that I blog on a videogame website: I love playing videogames. I think that they offer us unique experiences, sensations, and opportunities that we just can’t get anywhere else. I have been g

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    Here is the thing if you might not have picked it up from the fact that I blog on a videogame website: I love playing videogames. I think that they offer us unique experiences, sensations, and opportunities that we just can’t get anywhere else.... More