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Episode 39 is available now. This week, Dean talks about his new writing opportunity, finishing up Darksiders, and starting Brutal Legend. Wes talks about his 2nd triathlon and what he's doing to pass the time until the highly anticipated games are released this fall (namely for him, Skyrim.)
Episode 38 is available now. This week, we have a shorter show (busy weekend.) We talk about Trucks & Skulls (Angry Birds-like iOS game), visiting the Game Informer office (kinda), and we share the older games our listeners are interested in playing.
Episode 37 is available now. This week, Dean shares his impressions of Infamous (you can still get it for free on PSN), Wes talks about preparing for his first triathlon, we take a look at this year's Summer of Arcade titles on XBLA, and we talk about older games we're interested in playing. Also, Titus explains why we didn't post an episode last week. Break audio taken from music by Jonathan Coulton (Portal's "Still Alive.")
Episode 36 is available now. This week, Wes and Dean share their impressions of this year's E3. Break audio taken from music by Awolnation.
Episode 35 is available now. This week, we talk about the Metal Gear Solid HD Collection, and our anticipation for E3. During our E3 discussion, we share the announcements we'd like to see at this year's conference. Break audio taken from music by Abandon Kansas.
Episode 34 is available now. This week, Dean kinda talks about Pirates of the Caribbean 4 (but doesn't say too much because Titus and Wes haven't seen it), and Wes gives his impressions of Dirt 3. Break audio taken from music by The Lonely Island (featuring Michael Bolton.)
Episode 33 is available now. This week, we discuss our anticipation for Dirt 3. We also talk about Thor, L.A. Noire, and Pirates of the Caribbean 4. Break audio taken from music by Hot Action Cop.
Imagine playing an Atari game with a smooth framerate that auto-saved often and had an overworld map like Metroid......
Episode 29 is available now. This week, we interview video game designer and author, Scott Rogers. We talk to him about his experience in the video game industry, game design, making games, and more. In the 2nd part of our interview, we talk to Scott about his book, "Level Up! The Guide to Great Video Game Design", and he answers listener submitted questions. The show is extra long this week, so if you'd like to jump right to the interview, it starts at 26:11. Break audio taken from music by I Am Empire.
Episode 32 is available now. This week's episode is short. We share our listeners' choices for talking and singing voices, and we talk about our weeks.