Friends - Cameron Koch - www.GameInformer.com
Switch Lights

The lights are on

What's Happening
  • I reached two milestones this week on my website. Yesterday I published my 200th piece, and today marks a year since I created the site. I wrote about my first year, here: rebekahlang.com/.../a-year-ago-today on 11 Aug 2015 10:27 PM
  • Returning to the internet in time for my birthday tomorrow! The big 3-0! Celebrating with the Call of Duty: Black Ops 3 beta! on 28 Aug 2015 4:19 PM
  • Welp.  Dropped the ball with Ace Attorney Month.  Here's the article I promised to publish today, and an explanation why I missed the previous one:  www.gameinformer.com/.../building-the-perfect-ace-attorney-game.aspx on 25 Aug 2015 5:31 PM
  • Dreams of A Distant Planet: Chrono Trigger and the World Revolution of Video Games, my book on the culture of video games and gamers, is now available for Kindle devices, and for smartphones, tablets, and PC through the Kindle App store for the introductory price of $4.99, and equivalent pricing for territories outside North America. on 18 Nov 2014 12:41 PM
  • Why yes, I will just randomly come back after a two year absence. on 4 Jun 2014 10:06 PM
  • The Phantom Pain should be a pleasant experience well worth the wait. Queuing up in t-minus one week. on 24 Aug 2015 8:03 AM
  • Excited for my three day drive to Minneapolis :) on 14 May 2014 4:25 AM
  • Derp until you herp on 7 Apr 2015 6:01 PM
  • Hey guys! I'm still here, I've just been busy. I'll have a new blog up shortly. on 11 Jul 2015 9:41 PM
  • Things and stuff and stuff and things on 17 Jun 2014 4:57 PM
  • WAAAAAAAAAAAAAAAAAAAAAAR! on 8 Mar 2014 12:47 PM
  • Well, in "news of the totally unexpected," our original game, GravBlocks, has apparently... been Greenlit for Steam. on 28 Aug 2015 9:35 AM
  • Don't know aboout anyone else; the news regarding Destiny is starting to really annoy me. Ijs! on 25 Aug 2015 5:17 PM
  • playing xcom enemy unkown on 4 Sep 2013 9:58 AM
  • I should write a blog about the tightest budgets in games. Battlefield 3's sliced grenade-launcher cross-hair would be a perfect example; they were already past their budget, which is why they could only afford half of a cross-hair. on 19 Jan 2014 9:30 PM
  • Battlefield Hardline.  Actually works! on 18 Mar 2015 11:46 AM
  • I'm completely addicted to FFXIV:ARR.  I haven't bought any other games in 6 months. on 29 Apr 2014 6:21 PM
  • Itsa me! Marco! on 7 Feb 2015 12:52 PM
Page 1 of 3 (44 items) 123