We spoke with Shift Up about inspirations for Stellar Blade beyond Nier Automata (like the Bible and The Matrix), the approach to costumes and how they fit in the lore, and why having no minimaps in the game was a purposeful decision.
I may not have had strong connections with most of the cast and was annoyed with a number of specific sections, but I liked spending time in Sand Land (and beyond) and seeing my garage upgrade and grow.
We sit down with the producer and director of The Legend of Zelda: Tears of the Kingdom to discuss the game's reception and how the series has evolved.
It's looking simple and clean, like something I'd put in my sanctuary, and I've been told "don't think twice" about buying it so I guess I'll face my fears and do just that.
Alongside a new trailer showing what Like a Dragon: Infinite Wealth will sound like in English, Sega also confirmed Like a Dragon Gaiden: The Man Who Erased His Name's English dub will release this month.