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  • Blog Post: Another Stunning View Of The Island In One Long Screenshot

    Jonathan Blow's The Witness is nearly a month away from release, and a new blog post discusses the game's voice over, the possibility of a physical release, and gives us another long look the the island. In the game's most recent blog post, the indie developer talks about a few updates to... More
  • Blog Post: Take A Long Flyover Look At The Island

    Jonathan Blow's The Witness is nearing release, and a new blog from the creator discusses the game's soundtrack (or lack thereof) and offers an interesting look the the island. The Witness won't have music in the same way Blow's last game, Braid, did. It will, however, have ambient noise... More
  • Blog Post: Five Features That Define The Game

    The Witness' presence on the PlayStation 4 is a coup for Sony – few independent games are as highly anticipated, given that the game is coming from acclaimed Braid designer Jonathan Blow. Blow showed off an extended demo of The Witness to press at E3, and I came away more eager than ever to... More
  • Blog Post: New Screens Of Jonathan Blow's First-Person Puzzler

    As the creative force behind Braid, no one can question Jonathan Blow's credentials in the puzzle genre. For the last few years, Blow and his team at Thekla, Inc. have been working on The Witness, a first-person puzzle game focused on drawing lines on computer monitors. Of course, the scope expands... More
  • Blog Post: Architecture Of The Witness

    Want to make a game space feel more authentic and believable? How about hiring actual architects to design the world? That's the approach being taken by Thekla, Inc., the team led by Jonathan Blow currently working on The Witness. The Witness is a fascinating new approach to puzzle games. Designated... More
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