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Loadout Information for all Classes!!!

Guardians of Middle-earth

Loadout Information for all Classes!!!

WARRIOR: Your job as a warrior is to protect all guardians in your lane by absorbing hits, taking aggro, and doing damage to the other guardians. You will want to kill minions as much as you can to level up yourself and any allied guardians in your lane. PROTECT AND DESTROY!!
DIFFICULTY: 4/5

[Gems]
For warriors, you are going to want mostly red gems; although, you can go what I call a pseudo-defender, mixing in some more green gems to beef up your guardian to take more hits. A pseudo defender is something I am currently doing with most of my warriors because it allows them to sit in the fight just that little bit longer to get in more hits. Aim for "basic attack (+)" and "max health percentage" gems.

[Relics]
In terms of relics, you want to pick ones that will again, either beef you up to make you harder to kill or give you more damage. In some cases, you can throw in more yellow based relics, allowing you to hit faster or push your lane and take down towers. (This can covert you in to a tower pusher, which some players may not appreciate... at least until your lane is free of enemy towers)

[Commands]
Any command should be okay for this class, as you will either be supporting your team or doing damage.

[Potions]
Look for health regeneration, XP bonuses, and burst damage (damage buffs).

 

STRIKER:  As a striker, you will want to jungle (killing the creatures marked as red dots on the map for buffs), to gank (diving from the brush to kill guardians), harass, and stay alive. DO SOME DPS!!
DIFFICULTY: 5/5

[Gems]
Some guardian strikers will vary but red and yellow gems will be the key to this class. Focus on getting higher attack speed and higher basic damage. (Blues may be used as a striker will be using his abilities often to root or stun opponents).

[Relics]
This class requires you to be doing as much damage as possible to kill guardians early and late game to allow your allies more experience gain. This means red and yellow relics. Others will want to add a green relic for late game survivability, but as long as you're doing damage to guardians, you should be fine.

[Commands]
The heal command for tier one is the best choice to start, as you are definitely a squishy guardian. Anything that provides burst damage in the later tiers is the way to go.

[Potions]
See Warrior (potions)

 

ENCHANTER: Pure damage dealing, lane pushing, and supporting your allies as your abilities will allow it. A little bit of harassment and as strikers are attacking is when you should pounce. ALL THE MAGIC!!
DIFFICULTY: 3/5

[Gems]
Mostly blues and purples, try some ability cool-down and life steal gems. This will allow you to stay in the lane longer and do some damage

[Relics]
Probably the easiest in relics. GO FOR BLUE

[Commands]
This class is flexible, as you can do whatever you want to support allies or do more damage.

[Potions]
Experience bonuses and boosts to ability power

 

TACTICIAN: Lane-pushing is the name of your game, you will support your minions and attack the enemy towers. In some situations you will be supporting strikers and enchanters. This class can jungle a bit, however you want to stay in the lane as much as possible to push. TALLY HO COMRADES!!
DIFFICULTY: 1/5

[Gems]
You will want to grab purple and yellow gems as you will be using your abilities often to push the lane. Some of the yellows can help with tower diving.

[Relics]
Some blue and purple relics will boost your ability usage and damage output. A yellow couldn't hurt as (if I remember correctly) some will buff your soldiers.

[Commands]
Anything that will allow you to keep you troops alive and making the enemy guardians run away.

[Potions]
Pure experience boosters, and cool-down aids.


DEFENDER: Keep your friends alive and absorb all of the damage, you are a sponge so soak it up as its okay if you die and not your allies. This is the purist team player class as you wont get the glory, but you will be the sole reason your team wins. LIVE UP TO THE TITLE OF GUARDIAN!!
DIFFICULTY: 2/5

[Gems]
You will mostly want green gems, on occasion some defenders can be pseudo-enchanters so blue gems would be a choice (however minor)

[Relics]
Very similar to the gems on this section, you will want mostly green but the end game relics can be really anything.. stay away from red and yellow.

[Commands]
Anything to heal your allies and support them. Late game heals can be a literal life saver! and that can really give your team the extra push to win.

[Potions]
You will want all health regeneration, because as long as you can stay in the lane you are keeping your allies from dying.

Thank you for reading this guide (it's my first one) and if you have some spare time, check out this YouTube channel!!
http://www.youtube.com/user/krazylegs92