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Dark Souls Challenging and Fun
on June 09, 2013 at 10:38 PM
After hearing so many people at uni discussing a difficult game called Dark Souls. It was a dark and stormy day when my friend sent me a message over Xbox Live demanding I play this game which disciplines the player for every mistake. After battling through the rain to my local store and found that they...
Review: Dark Souls
on September 09, 2012 at 12:48 AM
Normal 0 false false false false EN-US X-NONE X-NONE This is my first review. I don't know much about reviewing games but I did my best. Prepare to Die. Again and again. Dark Souls, From Software’s spiritual successor to Playstation 3 exclusive Demon’s Souls, is an intense third person...
Its hard but very possible
on January 11, 2012 at 10:56 AM
I heard a lot about this game in late 2011 and wasnt really sure if I wanted to try it since I had plenty of games I playing at the time. After talking to some co-workers that played the game and watching videos of the game I decided to give it a shot. Playing it for a few hours I had to agree yes the...
Punishment and Gaming Discipline
on November 08, 2011 at 05:44 PM
It's been a long, long time since I could say that I've beaten, let alone played an RPG. My days of Zelda and Fire Emblem are long behind me, left in the shadow of an Xbox 360. I've been spoiled by the easiness of the shooters such as Call of Duty, Grand Theft Auto, Left 4 Dead, and other...
fun but a little bad
on October 15, 2011 at 06:02 PM
This game is very fun and has a very good design. The graphics are amazing and the world is just so nice in a old dark way. But anyway the customazaation is great and fun. But unfortunately the game prsentsa good amount of challenge. Also the gameplay is great the story is understandable even if you...
Dark Souls: Holds No Hands, Pulls No Punches
on October 07, 2011 at 06:20 PM
From Software's unforgiving venture into the world of Demon's Souls was an unforgettable experience for all. For some, it was the ultimate test of patience and skill, yet for others it was merely an exercise in controller breaking rage. For me it was the former. Love it or hate it, it was something...
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