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  • Blog Post: Robert Bowling Joins Humble Bundle, Leads New Group To Help ‘Games Be Created’

    Robert Bowling has announced that he has joined charity-focused game seller Humble Bundle as vice president and creative director. Bowling, who spent six years as creative strategist for Call of Duty at Infinity ward, left that position to strike out on his own. Robotoki, the studio Bowling founded,... More
  • Blog Post: Unreal Engine 4-Powered Warhammer 40K Deathwatch: Tyranid Invasion Lands On Mobile This Summer

    We’ve seen some fantastic examples of the power of Unreal Engine 4, including Unreal Tournament, various virtual reality demos, and Dead Island 2. Now Rodeo Games is showing what the engine can do on mobile devices in a new partnership with Games Workshop. Rodeo Games’ last title, Warhammer... More
  • Blog Post: Ask Us Your Rise Of The Tomb Raider Questions For Our Special Edition Podcast

    We've offered up a substantial amount of information about Lara's upcoming adventure to Siberia in this year's Rise of the Tomb Raider. However, no matter how many details we dish out about about the game, there are still several big questions gamers want to know. Send us those questions... More
  • Blog Post: Shadowrun: Hong Kong Kickstarter Crosses $1 Million Mark In Final Hours

    Harebrained Schemes has cleared the $1 million mark as its third Kickstarter effort, Shadowrun: Hong Kong enters its final 48 hours. The company successfully rebooted the Shadowrun franchise with two games (plus a director’s cut of the second) and brought a hybrid tabletop/digital game to market... More
  • Blog Post: Bungie President Harold Ryan And Team Answer Questions About Destiny’s Servers And The ‘Centipede’ Error

    In the wake of Destiny’s launch last week, we had the opportunity to chat by email with Bungie president Harold Ryan. With Destiny now officially the largest new IP launch in history in the UK (according to GfK Chart Track), we wanted to know about the way forward as Bungie squashes bugs and tunes... More
  • Blog Post: Activision's Eric Hirshberg: Company Unlikely To Pursue Paid Early Access Model

    We had the chance to catch up with Activision Publishing CEO Eric Hirshberg to discuss Destiny, Call of Duty, the recently announced rebirth of Sierra, and the state of the industry. Activision is positioned for its largest holiday season in years, with the addition of Destiny to a mix that has included... More
  • Blog Post: 'I Want To Win This Generation,' Says Xbox Boss Phil Spencer

    Earlier today, Microsoft dropped a huge bomb at its Gamescom press briefing. The company has locked up exclusivity for Rise of the Tomb Raider , and we had the oportunity to ask Xbox boss Phil Spencer more about the deal, how things are changing at Xbox, anticipated features, and what it means to be... More
  • Blog Post: Auction House And Rebuilt Ultimate Team Mode Coming To NBA Live 15

    A popular feature in recent FIFA and Madden entries is now making its way to EA's NBA Live series. The auction house will be featured in NBA Live 15. In our recent interview with NBA Live executive producer Sean O'Brien, we learned that for this year's entry they are "basically building... More
  • Blog Post: NBA Live 15 To Have Free Trial Mode

    In our recent interview with Sean O'Brien, NBA Live's executive producer, he revealed that EA is contemplating a change to its business model with NBA Live 15. A free trial of the game will be available on PlayStation 4 and Xbox One this year. "One of the ideas that we're going to go... More
  • Blog Post: Stern Sees A Bright Future In Digital Pinball

    I've been playing pinball since the word "arcade" referred to a location, and not a style of game. Over time, the machines' presence faded into near obscurity. Manufacturers went out of business, and it became increasingly tougher to track down tables to play. That's why I've... More
  • Blog Post: Respawn COO: Single-Player Isn’t Ruled Out For The Titanfall Series

    Earlier this week, we had the opportunity to chat with Respawn Entertainment chief operating officer Dusty Welch to check in on Titanfall’s evolution since launch. Welch joined the company in January and previously served as senior vice president and head of publishing at Activision. He spent 13... More
  • Blog Post: Dark Souls II Producer Spills Details On Spilling Blood In Lost Crowns DLC

    In an interview with Bandai Namco, Dark Souls II producer Atsuo Yoshimora revealed some new details about the Lost Crowns Trilogy downloadable content coming for Dark Souls II. He discusses the development team's desire to bring a complete experience to fans through three separate chapters, as well... More
  • Blog Post: DICE Was Reluctant To Hand Battlefield To Another Studio

    Last week, we spoke with DICE general manager Karl Magnus Troedsson about the studio’s work to improve Battlefield 4 and possible plans for embracing an Early Access business model. We also chatted about the handoff of the Battlefield franchise to Visceral Games, which is working on the upcoming... More
  • Blog Post: Sony’s Yoshida: More Vita Owners Using Handheld As Companion Device

    Last week at E3, we had the opportunity to speak with Sony president of worldwide studios Shuhei Yoshida. During our conversation, which focused on the future of PlayStation and the road the company has taken since the PlayStation 4’s form factor was revealed at E3 2013, we spoke about the changing... More
  • Blog Post: Kid Reporters Ask Kevin Love The Big Questions In This Cute E3 Skylanders Interview

    Crack kid reporter team Sophie and Stellan trapped Timberwolf NBA player Kevin Love at E3 this year, and weren’t afraid to confront him with the big questions, like: “If you could trap one of your opponents, and put them on the T-Wolves, who would it be?” and “What’s the... More
  • Blog Post: There May Be Hope For A New Metroid Yet

    It’s been a long time since we’ve heard anything about a new Metroid game, and until recently we didn’t have any reason to suspect that was going to change. The Nintendo franchise didn’t have a presence at E3 this year, but fans may have reason not to give up hope just yet. In... More
  • Blog Post: Harmonix Launches Kickstarter For Amplitude Reboot

    Before Harmonix put a plastic drum set in your house or got you up and dancing in one of the only great Kinect series, it made controller-based music games. The PlayStation 2 was home to Frequency and its sequel, Amplitude. The latter of these is getting a new lease on life, provided the community chips... More
  • Blog Post: Brian Michael Bendis Headlines Marvel's Disney Infinity Team-Up

    One of the bigger moments of today’s Disney Infinity 2.0 announcement is Marvel’s commitment to the project. Ultimate Spider-Man scribe Brian Michael Bendis is penning the story, which will span the different playsets in the series’ second installment. The Avengers playset, which will... More
  • Blog Post: Phil Spencer: 'We Need To Win With The Gamers'

    Following his appointment as the new head of Xbox , we had a few minutes to speak with Microsoft’s Phil Spencer. During our conversation, Spencer kept returning to a theme of “games first,” marking a chance from how Microsoft has positioned the Xbox One since its reveal in May 2013... More
  • Blog Post: Oculus’ Acquisition 'Almost Happened Overnight'

    It was just one week ago that we met with Oculus VR on the eve of the company announcing its second developer kit . Since then, Oculus inked a deal with Facebook worth $2 billion in cash and stock. Most acquisitions, especially when dealing with valuation this high, take months. Oculus’ transition... More
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