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  • Blog Post: Konami Is Now Offering Real Money Insurance For Your MGSV FOB

    Metal Gear Solid V: The Phantom Pain has been the source of controversy over its aggressive microtransaction strategy . The FOB system, which helps facilitate the single-player campaign, is in part reliant on real money. Playing online once you have an FOB opens you up to attacks from other players.... More
  • Blog Post: Ubisoft Purchases The Crew Dev Ivory Tower

    Ubisoft has announced that The Crew developer Ivory Tower is now part of the family. The publisher confirmed the purchase on its German blog this morning. Terms of the deal were not disclosed, but Ubisoft says that the studio is comprised of approximately 100 employees. Ivory Tower is preparing to release... More
  • Blog Post: Harmonix Details $15 Million Equity Investment Revealed In September

    With Rock Band 4 just days away from launch, Harmonix is already looking toward the future. The company detailed the $15 million in equity funding revealed in September today and another new project. The funding comes in the form of equity investment, which means that those putting up the capital have... More
  • Blog Post: NBA 2K16 Sets Franchise Record, Shipping 4 Million In First Week

    2K is celebrating a solid launch for this year’s basketball title. More than 4 million copies of NBA 2K16 have been shipped to retail in the first week. While shipment numbers don’t align directly with sell-through (sales to customers), 2K’s basketball franchise has a strong track record... More
  • Blog Post: Chris Roberts Disputes Veracity Of New Inflammatory Star Citizen Allegations

    Star Citizen has become an internet soap opera over the past few months. And while those might be fun to watch on television, when $90 million hangs in the balance, the stakes are too high for laughs. Earlier today, The Escapist published a three-page story detailing alleged problems with developer Cloud... More
  • Blog Post: Twisted Pixel Spins Off From Microsoft To Renew Independence

    Twisted Pixel, the developer behind The Maw, Splosion Man, and LocoCycle, is splitting off from Microsoft. The report doesn’t offer much details other than offering confirmation that the studio is renewing its independent status. Speaking with IGN , executive producer Bill Muehl says this plan... More
  • Blog Post: Super Mario Maker Is Nintendo’s Latest Million-Selling Game

    Less than one month since its launch, Super Mario Maker has joined the list of Nintendo first-party million-sellers. The company announced the worldwide sales milestone this morning. The more than 1 million players have created 2.2 million levels, which have been played a combined 75 million times. We’ve... More
  • Blog Post: Rumor: Konami Pulls Plug On All AAA Development Except For PES

    Multiple sites are reporting that Konami has made the decision to move away from triple-A game development almost entirely. The company allegedly has no plans to pursue Metal Gear or Silent Hills titles, which marks a change from recent public statements. Gameblog , which first reported the departure... More
  • Blog Post: Curse Announces Move To California For Its Voice Over IP Team

    Curse has announced that it is moving its operational team responsible for its voice over IP (VOIP) service, Curse Voice , to a new location. Members of that team will be moving to a new office located in Irvine, California. Curse has a relationship with Hi-Rez Studios, providing official voice services... More
  • Blog Post: Harmonix Secures $15 Million Investment From Unidentified Sources Ahead Of Rock Band 4

    Filings with the SEC have revealed that Harmonix has recently received a $15 million investment. Those responsible for the influx of equity funding have chosen not to disclose their identities, though. The filing lists that a group of 14 investors has made possible the funding, which comes just a month... More
  • Blog Post: Marvel Heroes Developer Gazillion Suffers Layoffs, But ‘Remains Very Healthy’

    Marvel Heroes has been a turnaround success. After a rough launch, developer Gazillion went back to the drawing board, listened to fan feedback, and implement changes that have drastically improved the game. Unfortunately, the company has recently suffered a setback, needing to layoff a number of employees... More
  • Blog Post: Six Million Copies Of The Witcher 3: Wild Hunt Sold In First Six Weeks

    CD Projekt has revealed that its latest release, The Witcher 3: Wild Hunt, is off to a huge start. The company says that 6 million copies of the game were sold in the first six weeks after release. The company also revealed that 1 million PC copies were activated on GoG, the digital distribution platform... More
  • Blog Post: Rovio To Cut 260 Job Cuts, Total Layoffs Now 40 Percent Of October 2014 Staffing

    Despite 50 million downloads of Angry Birds 2, Rovio is facing tough times. The company announced major staffing cuts this morning that will impact nearly all of its business units worldwide. The company announced restructuring around three core business areas: games, media, and consumer products. The... More
  • Blog Post: Nintendo Cuts Price Of 2DS To Under $100, Includes Mario Kart 7

    It may not have the fancy new 3D or NFC reader of the New 3DS, but the 2DS is no slouch. If you’ve been looking for an entry point to the 3DS family for you or a family member, Nintendo just sweetened the deal. The 2DS is dropping in price from $129 to $99. Don’t run out quite yet, though... More
  • Blog Post: Indie Titans Schafer, Fargo, And Urquhart Create Investment-Based Crowdfunding Platform

    Brian Fargo, Tim Schafer, and Feargus Urquhart have teamed up with Double Fine’s Justin Bailey to create a gaming-focused crowdfunding platform to compete with Kickstarter. The difference is that accredited investors will be able to see a return on their contribution in cash instead of t-shirts... More
  • Blog Post: PlayStation 4 Is Tops In U.S. For Hardware And Software In July

    We haven’t yet received the full NPD report for July, but Sony jumped in to let us know how it fared. In the United States in July, the company once again led in hardware and software sales. “We are truly humbled by the success of the PS4 and we would like to thank gamers for making it the... More
  • Blog Post: Grand Theft Auto V Shipments Jump To 54 Million On PC Release, No Comment On DLC

    In its first quarter of the current fiscal year, Take-Two shipped Grand Theft Auto V on PC. That spurred the latest entry’s shipments another 9 million. The company announced on its first quarter earnings call that sales of GTA V have reached 54 million across platforms. This is up from 45 million... More
  • Blog Post: Take-Two Reports Gains In Revenue In First Quarter Of Fiscal 2016

    Take-Two has announced the results of its first quarter for fiscal year 2016, with year-over-year sales improvement. The company shows gains in revenue, but net income was down prior to the busy release season. GAAP (generally accepted accounting principles) net revenue rose to $275.3 million, up 119... More
  • Blog Post: Konami Thrives On Mobile And In-App Purchases In Most Recent Quarter

    Konami has reported its financial performance for the quarter ended March 31, 2016. The company reports growth in digital entertainment, while other divisions are flat or show decreases. The digital entertainment division (responsible for mobile and console gaming), saw increased sales of 16.7 percent... More
  • Blog Post: Square Enix Performance Jumps Thanks To Mobile And MMO Expansions

    It wasn’t that long ago that Square Enix had lost its financial way. The company is getting itself back on track, even in a quiet console quarter, thanks to strong performance in other segments. The company reports year-over-year growth in net sales to ¥42.3 billion ($340.4 million, 12 percent... More
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