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The Legend of Zelda: Symphony Of The Goddesses Is Stephen Colbert's Musical Guest On October 13
Oct 05 2015 07:19 PM
[Update] The Ball Is Back In Cloud Imperium's Court As The Escapist Responds To Demands
Oct 05 2015 06:47 PM
Bungie Introduces Microtransactions To Destiny
Oct 05 2015 06:12 PM
Here's How To Redeem Your Halo 5: Guardians Collector's Edition Code For A Physical Disc
Oct 05 2015 04:55 PM
[Update] Ubisoft’s Long Caveman Tease Appears To Be Far Cry Primal
Oct 05 2015 03:42 PM
[Update] More Documents Emerge In Pokémon Company's Suit Against Party Planner For Infringement
Oct 05 2015 03:30 PM
Compete In The Summit Competition During The Crew's Wild Run Closed Beta
Oct 05 2015 03:15 PM
NFL :\FOX\: SPORTS Detroit Lions vs Seattle Seahawks Watch LIVe Stream 2015 N.F.L TV Online. Enjoy The 2015 N*F*L
Oct 05 2015 02:38 PM
Thirteen Frightful Games Added To PlayStation Now
Oct 05 2015 01:14 PM
Plans For Cancelled Game Boy Color Banjo Kazooie Uncovered
Oct 05 2015 01:01 PM
Take A Look Inside The Offices Of 4A Games
on May 15, 2013 at 09:20 PM
Earlier today, former THQ president Jason Rubin shared his perspective on 4A Games and its recent critical hit Metro: Last Light. As you might recall, the title was to be published by the now-defunct THQ and was picked up for completion and distribution by Deep Silver for $5.8 million. In his story on...
The Quieter Denis Dyack Is On Silicon Knights, The Louder The Suspicious Whispers
on May 10, 2013 at 12:43 PM
"From the creators of Eternal Darkness," said the teaser trailer for Precursor Games' Shadow of the Eternals. Immediately, we wanted to know more. Which creators are involved? What does this mean for Silicon Knights? On Monday, we found out the answers to the first inquiry. A number of...
Nintendo's Refurbished DS, 3DS Sales Risky Move
on April 29, 2013 at 09:40 PM
Nintendo has recently started selling refurbished DSi XL and 3DS units on its website. This might seem like an insignificant change, but the pricing scheme in place disrupts a cardinal rule of direct to consumer sales. In the days before the Internet, there were hard and fast understandings between manufacturers...
Opinion: Some Thoughts on SimCity
on March 08, 2013 at 11:27 AM
Disclaimer: This is an opinion piece by Minnnesota Viking punter Chris Kluwe, a.k.a. Chris Warcraft, and does not reflect the opinions of Game Informer magazine. Our review of SimCity will be coming in the following days. Hi. I'm Chris. I've been playing SimCity ever since the Super Nintendo...
Rush Job: Why Assassin's Creed III Sets A Bad Precedent For The Annualized Series
on November 05, 2012 at 06:30 PM
When we traveled to Ubisoft Montreal to see Assassin's Creed III for our cover story last February, the development team surprised us by saying the game was already in alpha stage. This means the game was feature-complete and fully playable a full nine months before release – not exactly a...
Why Quick-Time Events Work
on October 16, 2012 at 05:30 PM
Yesterday, Adam Biessener wrote a passionate editorial on why he feels quick-time events (QTEs) are never the right solution. While he raises some good points, I don’t think QTEs have no value in games, they function well in some scenarios. Never say never, Adam. Below I’ve mapped out reasons...
An Open Letter To Silent Hill
on October 16, 2012 at 02:00 PM
Look, I get it. The stakes are higher this generation - you don’t want to be left in the dust, and changing directions is important to innovation. But you’re all over the place lately; I feel like a series that used to make my heart race with every footstep into the unknown fog is losing...
The Fine Print
on April 27, 2011 at 05:30 PM
I’m sick of end user license agreements. A few weeks back, I excitedly popped DC Universe Online into my PS3, looking forward to diving into some superhero craziness with a few of my buddies here at GI. What’s the first thing that greets me? A legal contract that would put my house mortgage...
My Gamerscore Is 1,650 And I've Never Felt Better
on October 27, 2010 at 12:00 PM
Note: This is an opinion column that ran in the September 2010 issue of Game Informer (the Batman: Arkham City cover. I recently saw on Twitter that game designer Jesse Schell had posted a scan of it on his excellent blog Gamepocalypse Now . I thought it might be nice to post it today to give people...
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