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[Updated] Battlefield 4's January Updates Are "Rolling Out" On All Platforms

by Kyle Hilliard on Jan 16, 2014 at 03:29 AM

Update #2: Notes on today's Xbox 360 patch follow yesterday's Xbox One patch details.

Here are the notes from DICE's Battlelog:

  • Various fixes for improving general stability
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0
  • Fixed a bug where players' rank icons on the scoreboard would not be updated
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
  • Increased damage by 25% for the Stealth Jet 20mm cannons
  • Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile
  • Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
  • Fixed camera glitch when switching weapons while moving in crouch
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs 

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Update #1: Battlefield 4 developer DICE has released notes on the game's recent Xbox One patch.

The Xbox One patch targets general and specific problems with the game. Here's the list from DICE's Battlelog:

  • Various fixes for improving general stability
  • Fixed various random deadlocks (the so called "sound loop crash")
  • Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
  • Fixed issue with player spawning under the map in Lancang Dam
  • Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • Fixed camera glitch when switching weapons while moving in crouch
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
  • Increased damage by 25% for the Stealth Jet 20mm cannons
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
  • Fixed a bug where players' rank icons in the scoreboard would not be updated
  • Fixed issue with soldier health showing 1 HP in killcard instead of 0 HP
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Reduced the risk of single player campaign save file becoming corrupt

Similar patch notes for the Xbox 360 version of the game have not yet appeared.

[Source: Battlelog]

 

Original Story:

Updates for Battlefield 4 on PlayStation 3 and 4 and Xbox 360 and One should be available to download soon if they aren't already. Yesterday, the PC version game received its patch ahead of the oncoming console patches.

In a blog post on the Battlelog Battlefield blog, DICE reiterated that it is working as fast and as hard as it can to get the game, which many have experienced myriad issues with across all platforms, up and running properly.

We at DICE have a long tradition of supporting our games and our community well after the release of a title. While millions of players are enjoying Battlefield 4, we are aware that some players are experiencing issues with the game. While some platforms have had only minor problems, others have had more than their fair share of issues. Resolving these is our #1 priority.

For all of the fixes coming for PlayStation 3 head here. For PlayStation 4 head here. For yesterday's PC patch notes, head here. Last night, DICE also updated the game's servers, which should help out all versions of the game. It's unclear exactly when Xbox 360 and One updates are coming, but DICE says, "As of this week, the January game updates for Battlefield 4 on all formats have started rolling out," which sounds like it should be soon.

Most of the fixes listed cover very specific issues that have appeared, like on-screen map flickering and an issue where players were spawning under certain maps, but there is also the, "Various fixes for improving general stability," patch note which undoubtedly covers a number of small errors with the game not worth listing.

[Source: Battlelog]

 

Our Take
Battlefield 4 has struggled since launch to offer consistent online playability, which is obviously a problem for a game whose main selling point is its online multiplayer. I don't know if the game was simply released early, if DICE stretched itself too thin to make sure the next-gen versions of the game would be available in time for the launches of the PlayStation 4 and Xbox One, or if the number of online players exceeded its predictions, crippling its network. Hopefully, this latest patch, which seems fairly encompassing, will get things running smoothly.