The lights are on
XCOM: Enemy Unknown has been out for a few days now, which means you've probably already trained and lost a handful of beloved soldiers. Come swap your favorite anecdotes with your fellow alien ass-kicking gamers.
Find out which game finished with the most votes, which games were snubbed, and which studio won over the most hearts last generation.
GI's very own dynamic duo has been on a bit of a break due to my
traveling and Reiner getting lost in a desert. But now we're back (if
slightly sunburned), and to celebrate we're checking out the release
that's kicking off the flood of 2012 games: Deus Ex: Human Revolution.
We got hands on FIFA 16 and gauge some of the new features that stand out in our experience.
In our first Game Music Spotlight, we speak with acclaimed video game composer Jesper Kyd, who's music for games like Assassin's Creed and the upcoming Darksiders II is among the best in the industry.
Fullbright’s Tacoma is populated by an eccentric mix of
personalities and relationships, but it’s up to the player to determine how they all
Ranking games on lists is a common part of our jobs, but it's also a difficult task.
At the end of last year's E3 conference, I was left feeling a little underwhelmed. In hindsight, it was worse than it seemed.
In this video interview, Avalanche's John Blackburn talks about the battle with THQ over the Toy Story 3 game and Disney Infinity's potential shift from annualization.
We take a look back on Microsoft's 2015.
In preparation for whatever Sony is planning on showing us tonight,
we're looking back on all of Sony's previous home console iterations.
Senior associate editor Tim Turi defends the controversial horror game as executive editor Andrew Reiner argues his dissenting opinion.