The lights are on
The first character class of Fortnite should be familiar to fans of Epic's venerable history in the triple-A shooter space.
After a lengthy hiatus from military shooters, one GI editor returns to Call of Duty and Battlefield to see if anything has changed.
The Metroid and Castlevania series both have slightly
different takes on the same great formula. We’d love to see more 2D
entries from either series.
Previously, a game was a singular experience. Today, publishers see their franchises as
entertainment packages to be enjoyed across multiple platforms.
Sometime moments resonate with us so strongly that we craft our own stories within the larger plot.
We're joined by Motion City Soundtrack lead singer Justin Pierre for a look at id's new shooter.
The comedian and impressionist joins us for a look back at the forgotten Genesis platformer.
Densely packed weeks like this can be tough (gamers only have so much time and money to go around), but they are also memorable.
With Link's GameCube adventure heading to the Wii U, we decided it was time to hit the high seas in the original.
In this video feature, the leads behind Far Cry tell the inside story of Far Cry 3's long road to success and what it means for the future of the brand.
Our highlights of TGS 2013 include Sony's Vita TV, Swery 65's D4, Metal Gear Solid: Ground Zeroes, and more.
With no sequel in sight, we dream about the perfect ingredients for a new Pokémon Snap title.