The lights are on
Not all sequels need to take full advantage of the modern visuals and technology available to them.
With the PlayStation Neo and Xbox Scorpio officially confirmed, we look back at the history of console revisions.
In this video interview, Unity's creative director talks about the struggles of creating a love story within a game and what the team has learned from Ico.
Check out the Super Mario Maker levels created by the editors of Game Informer.
Sony is bringing some of its best PSN games over to PlayStation 4. Here are seven Live Arcade games Microsoft should bring over to Xbox One.
In this video feature, the Lego model designer at Traveller's Tales explains how he landed the greatest job in the world.
Adam takes pity on staff and viewer alike by not picking some obscure hardcore PC strategy game from the '80s in his farewell Replay.
The visual effects lead shows off the destructive capabilities and talks about the future of the engine within EA.
Fantastic and interesting games tend to release towards the end of a console's life. Check out our picks for some of the Wii/PS3/360 generation's swan songs.
Click this story to have the ending of Isaac Clarke's harrowing journey spoiled for you, then stay for an intriguing discussion with Joe Juba.
Maybe you've beaten Polytron's perspective-altering puzzler. But have
you gathered every cube and collectible, and seen the true ending? Our
video reveals the game's final secrets.
From minor updates to
massive hardware changes, Nintendo has been driving the evolution of
portable gaming for over 20 years – and we’ve been there for it all.
Join us for a visual look back at the history of Nintendo's handhelds.