The lights are on
Developers habitually ignore the best part of Microsoft’s peripheral, which has absolutely nothing to do with motion gaming.
The developers of Arkham Origins talk about their previous work and how it influenced their new game.
We interview Trapdoor Technologies to get extensive details on the new application that brings the tools of tabletop D&D into the digital landscape.
Christmas comes early in this Batman: Arkham Knight Halloween Easter egg.
This fast, fun game of magnets and balls has more in common with air hockey and table tennis than any traditional tabletop game, but at a fraction of the cost.
Online multiplayer has exploded in popularity since the last Rainbow Six entry, but Ubisoft Montreal hasn't been in stasis.
We may not have a lot of solid information about Grand Theft Auto V,
but that doesn't mean we can't draw our own conclusions.
Watch us play this new and improved stand-alone version of the wildly creative game, please don't let the boring name and office setting turn you off.
In this video interview, Infinity Ward's executive producer explains the process of throwing out the old and creating new, more absurd modes.
The company spent the bulk of its presentation showing off the Wii U's impressive capabilities and an impressive selection of games.
Now that we've published all our End of and Era best-of list, we look at the numbers to see the larger trends.
We talked to CDProjekt RED about bringing its dark, violent fantasy over to console.