The lights are on
Whether these features come in the imminent release of Assassin’s Creed IV: Black Flag or they show up in future installments, here are features we'd like to see reflected in future games.
Many of the big names that helped shape the industry are greatly diminished – and others are missing entirely.
Here we come, Oscars. Here are our suggestions to make the in-development Tomb Raider film a blockbuster.
Pitfall creator David Crane made one of the most beloved Atari 2600 titles of all time.
Publishers and platform holds need more convincing software to encourage players to jump to the new platforms.
This spoiler free tour informs you of everything you need to know about the game.
Despite most consumers' reservations about it, day-one DLC has many advantages. The only people getting hurt are those who think they deserve more than they’re paying for.
Creative director Steve Jaros reveals several ways – both obvious and subtle – that the upcoming Saints Row IV expansion follows Disney’s example.
The developers set out to design one of the best horror games ever made, but the process turned out to be the most terrifying experience of all.
Prepare for the cow launch with this quirky 16-bit platformer.
We take a quick look at Halo: The Master Chief collection's Halo 2 Anniversary remake's upgraded Gravemind level.
It’s a controversial subject, often for good reason, but in some instances it makes sense.