The lights are on
Luke and Tear share a tender moment that show how far they've come in their journey.
I've made my share of observations and declarations over more than three decades of gaming. Here's a retrospective of some of the things I've thought about.
These shots give you a sense of the people and places you'll see when you take control of the Inquisition.
As the release of The Bureau: XCOM Declassified approaches, we look at franchises that attempted to leap across genres – with varying degrees of success.
Sony and Microsoft are hard at work competing with each other, but they need to start making the case for the future instead.
We talk with the prolific musician about his latest project Below, Superbrothers: Sword & Sworcery EP, Sound Shapes, and much more in this wide-ranging interview.
We talked with series creators Freddie Wong, Matthew Arnold, and Dez
Dolly about how the web series Video Game High School is slowly evolving
into a TV-like show.
In this video, Game Informer's Ben Reeves and Kyle Hilliard experiment with the motion-sensing device's tech and apps.
These are some of our favorite video game Vine accounts worth following, with highlights of our favorite seven-second videos.
A recent trip into the GI archives unearthed these hilarious fact sheets for the canceled 16-bit fighter, Lobo.
Associate editor Kyle Hilliard ponders whether Oculus Rift has the potential to change the future of video games.
Watch this video preview to get a better look at the story, gameplay, and development of Dragon Age: Inquisition.