The lights are on
Developer Sucker Punch explains their vision for the next generation of open-world games made possible by the new console.
Onimusha follows a ghost busting Samurai who
kills demonic monsters and absorbs their souls with a mystical
gauntlet. It's pretty close to actual history.
Watch Dogs has gotten us
thinking about some of the biggest advances in the open world
A lot can happen in seven years, so here’s the
abbreviated timeline that will prepare you for Sucker Punch’s next super-powered outing.
At the center of Final Fantasy VII's tale was Sephiroth – and who could forget the moment that we first saw him in action?
Enayla’s elegant Shining Blade cosplay is – without question – one of the most intricate and awe-inspiring costumes I’ve ever come across. Her incredible attention to detail and resourcefulness also resulted in an impressively true-to-source interpretation of the early Guild Wars concept art.
We put our avatars to the test in the sequel to the free Xbox Live Arcade platformer.
In this video feature, Sucker Punch explains why they chose to leave Cole behind and what changes are in store for the new game.
We take a deep look at Telltale's upcoming adventure based on Bill Willingham's Fables comic book series from Vertigo.
is the short list of great indie games you shouldn't miss that are already available on the PlayStation Network.
HumaNature Studios' first game, tentatively titled Doki-Doki Universe, gives players fun and creative ways to interact with one another.
Sony's Foster City Studio and independent developer Dynamighty are teaming up to create Counterspy, a 2D cover-based shooter set during the Cold War.