The lights are on
Terrible licensed games are a dime a dozen, but good ones aren’t completely impossible to track down.
Associate Editor Javy Gwaltney explains what makes new indie Kimmy an unexpected blend of terrifying and heartfelt.
This week we're airing the final installment of our community discussion on BioWare's latest, and we're looking for your thoughts on the game's ending.
This week on Replay we take a look at an obscure PlayStation 2 game that
somehow has both too much, and not nearly enough world-building.
We take a look at a goofy FMV game for your enjoyment.
Still bummed about missing out on the NES Classic? Don't worry – Nintendo's got a new mini console you'll never get your hands on!
Hellblade's creative director hints where he'd like to take the sequels and talks odds of them happening.
We recently livestreamed two bonus episodes of of our Shenmue II Super Replay. Here are the archives of those streams!
In addition to featuring gorgeous new animated visuals, the developers made it possible to revisit decades-old playthroughs via passwords.
Blog Herding is lighter than usual week this week, but we make up for quantity with quality – and a new writing challenge. So what are you waiting for? Get reading!
In our exclusive video interview, Ninja Theory's Tameem Antoniades explains why the team's shaking up the classic "game" formula.
Watch us play Voodoo Vince: Remastered and try to determine if this Xbox platformer deserved an HD resurrection.