The lights are on
This week's offerings feature writers lamenting gaming mistakes, pondering what a Last of Us sequel should be, and a very personal story about death and Fallout 3.
We take a look at a number of visual clues that tie Visceral Games to a certain charismatic space rogue.
Square Enix faces the difficult task of living up to fan expectations that have been percolating for a decade.
The audio director and composer of Halo 5 brings back classic Halo themes while making the combat feel more immersive.
This article dives into subject matter that you may not want ruined
prior to reaching it in the game.
Rocksteady sets a new bar.
Maybe Nintendo can't give us the games we want because of its overreliance on gimmicks.
The Last of Us sits on senior editor Ben Reeves'
list of the greatest games from last generation, and yet, he doesn't
think he wants a sequel.
We spoke with Woolly World producer Takashi Tezuka about yarn, and if Yoshi's Island is a Mario game.
Mario Maker's creators talked to us about about Mario Paint inspirations and the chance of a Zelda Maker.
Released in 2003, fashion designer Marc Eckō proved he was also a
fairly capable game designer with Marc Eckō's Getting Up: Contents Under
Developers from Guerrilla Games talk extensively about one of E3 2015's biggest titles: Horizon Zero Dawn.