The lights are on
We take a closer look at Tomb Raider's Captain Conrad Roth, a character positioned as pivotal to Lara Croft's growth into a hardened survivor.
The studio behind the upcoming Tomb Raider game has a long history in
the games business, but Crystal Dynamics' luminary alums cement the studio’s stellar reputation.
In a console generation where $60 games can be completed in ten hours, here are some of the best games to sink dozens of hours into.
It seems in-game advertising is becoming increasingly prevalent these
days with product placement for anything from men’s deodorant to soft
drinks. Check out some of the more notable advertising invasions in video games.
Global Brand Director Karl Stewart and Art Director Brian Horton address
the iconography of Lara
Croft and how they hope the new look will help once again make her a
culturally relevant hero.
We experience football, hot rods, a dinner party, an appearance by Deathwing, and more in the Goblin starting zone.
Through eight console iterations, Lara Croft’s visage has continued to
evolve, constantly straddling the line between fantasy and reality.
Expanding upon our cover story, we’ve called out professionals who’ve
earned the title of master storyteller, including Uncharted's celebrated scribe.
From shark launchers to exploding sinners, check out our picks for gaming’s most unusual weapons.
Watch us play the early areas of Epic Mickey while discussing Mickey Mouse, karma, and Super Mario Sunshine.
We talk digicomics, third-party Wii development, cartoon-based dreams, aspirations to make a Duck Tales game, and more.
We talk with Bejeweled Blitz's senior producer to learn how PopCap approaches iteration, development on Facebook, and much more.