The lights are on
EA is taking over the Real Racing series, and it has instituted a controversial freemium model. Hear what we have to say about that and the iOS game itself.
Here's what needs to happen to break Windows' dominance of computer gaming.
In celebration of Mega Man's 25th Anniversary we put together a franchise-spanning feature, complete with creator interviews.
Clever storytelling and great opportunities for cooperative play make this spy-themed board game one of our recent favorites.
Game Infarcer has proven to be prophetic – especially when it comes to
From ending the human race with a single virus to traveling through time to save the world, this week's mobile apps are worth checking out.
Having a child is like playing life on the hardest difficulty. It’s the
most rewarding and fulfilling way to play the game, but it makes
everything just a little bit harder.
The composer for TV shows Battlestar Galactica and The Walking Dead shares his thoughts on game scoring in our exclusive interview.
Linux could be the best thing to happen to PC gaming. Here's why.
Here are a few things I love doing when I play sandbox games – and when I get tired of this stuff, it’s probably time for me to stop gaming altogether.
Metal Gear Rising: Revengeance and its accompanying guide came out last week, and these are the good, bad, and ugly elements you can expect to find in its pages.
The upcoming game has a sister project TV show coming to Syfy. We spoke with acclaimed visual effects supervisor Gary Hutzel (Battlestar Galactica, Star Trek: Deep Space Nine) to learn more.