The lights are on
10 years ago today, Resident Evil 4 released for the GameCube changing the franchise and third-person shooting forever.
Not all sequels need to take full advantage of the modern visuals and technology available to them.
Get to know GI's newest editor, Brian Shea, while we suffer through a dark memory from his past.
Join Daniel Tack and Andrew Reiner for a look at BitMonster's space
sandbox GRAV, where players explore planets, hunt aliens, craft, build
attempt to survive and thrive, and kill each other!
Andrew Reiner and Jeff Cork try to get funky in this Xbox One platformer.
Bruce Straley and Neil Druckmann discuss the difficulty of game development and detail their vision for the future of Uncharted.
We tallied the votes from our recent reader discussion. Find out the top five.
Warlocks will likely be a bit disappointed this week.
How "wrong" were GI's picks for the best games of 2014? Find out with the results from this year's readers' poll.
The Halo 5 beta adds the game mode Breakout. Can Kyle and Wade hold up against the competition?
#IDARB is an insane game that lets you pit breakfast against Killer
Instinct fighters in something that feels a little like 2D
Nintendo's Amiibo figures are in high demand and selling for drastically inflated prices.