The lights are on
From arrows leading the way to games that play themselves, here a few examples of in-game help that go
above and beyond to aid players on their quest.
We find out about
unannounced DLC artists, how many songs have been downloaded, and why we won't see Rock Band 4 soon.
Here are 10 movie-based video games we never expected anyone
Which games stuck out in our minds as
prime examples of multiple endings done right and some done horribly
wrong? I present them to you now in order of number of endings possible.
Check out the Photoshop abominations created when we borrow from a classic Conan bit.
On this week's show, we take a look back at one of the Gamecube's best
games and Nintendo's most surprising franchise reinventions.
In this new recurring feature, we take a nostalgic look back at the many
things – big and small – that made our favorite games great.
We’re taking a look at a few sequels that went in wildly different
directions from their predecessors. Sometimes these changes worked, and
other times they didn’t.
We sat down with the game's director to talk about Bioware's approach to the final entry in the trilogy.
Sometimes Reiner and I hit a gaming jackpot where we get to check out
multiple awesome new games in a row, like last week's double-header of Mortal Kombat and Portal 2. And some weeks we get Man vs. Wild. Get ready for a weird episode, people.
Our spoiler-filled look at the playable characters who died during the game.
How have fans shaped the Mass Effect franchise? Where did the name Shepard come from? Why is it a bad idea to type "Fornax" into Google?