The lights are on
Stave off repetitive stress injuries and dramatically improve your
reaction times in the game by learning from this sage keybinding advice.
The added control makes moving and shooting – a Holy Grail for the
series – an empowering reality, while smoothing out the overall
This is the story of how Naughty Dog’s new team started work on a Jak game that would never see the light of day.
Here’s the story of how author Harlan Ellison and a pair of designers transformed the
story into one of the most disturbing point-and-click adventure games of
Lame gimmicks and bad controls can ruin even the coolest characters. Here are ten characters we learned to hate as soon as we picked up the controller.
XCOM’s ant farm is where players will upgrade their tech and equip their field
units before battle. Welcome to the XCOM HQ.
The streamlined new single-player chapter packs a lot of fast-paced,
firearm-focused fun, but it also serves as a reminder to the small
nuisances that held back the original experience.
We attempt to piece together the long-running series' convoluted storyline.
These are five key points from FF XIII that you should keep in mind as you start up FF XIII-2.
The legendary game designer talks about the past and future of the Civilization series and why strategy games are still contemporary.
note as we walk you through some sample tactics, this time we explore
Season 2 is here! In this episode, we take a look back at a Nintendo 64 classic.