The lights are on
In this exclusive interview, Michael Wilford of Twisted Pixel talks about the company's colorful past and the odd genesis of its recent Kinect game The Gunstringer
Join us as we take a look at some of the greatest (and worst) commercials from the history of the Zelda series.
The game's creative director talks about the Shift mechanic, the bizarre story, and much more.
With Skyward Sword on the horizon, we're
likely to see most (if not all) of these items once again. Read
on to learn about the series' running trademarks.
These are the games I love
and have fond memories of that have seemed to disappear. I want to see
these games make a return.
Here are some more responses to our previous Question of the Month: What was your favorite E3 announcement?
The Replay crew plays one of the series' strangest entries.
Most of the time that Reiner and I show off games in these videos, one
or both of us have had some time to play it off-camera. With Space
Marine, the latest video game release in the popular Warhammer 40,000
sci-fi universe, that is not the case. We got our retail copy in the
office and decided to roll into recording this video completely fresh.
We quizzed creative director Greg Kasavin on the origins of the game,
ideas (and weapons) that hit the cutting room floor, and whether there will ever be a sequel.
Welcome to the first GI Roast, a new series that takes a
look at some of gaming's favorite franchises and pokes fun where poking is due.
On this episode of Reiner and Phil, Reiner sweeps me away for a romantic
tropical vacation that is quickly interrupted by hordes of zombies and a
whole bunch of deaths.
We speak with Airtight Games' creative director Kim Swift about her stunning new puzzle game to learn about everything from cloned kitties to similarities and differences from Portal.