The lights are on
We spoke with Capcom’s Resident Evil 6 producer Yoshiaki Hirabayashi and Universal’s creative director Mike Aiello about the new Resident Evil haunted house as Universal Studios.
Famicoms, obscure titles, gaming collectibles, and other goodies line the walls of this cramped retro game store in Akihabara, Tokyo, Japan.
I bashed goblins and explored city streets while shifting my attention between the TV screen and the Vita 2000’s screen to compare the experiences.
Our highlights of TGS 2013 include Sony's Vita TV, Swery 65's D4, Metal Gear Solid: Ground Zeroes, and more.
With Link's GameCube adventure heading to the Wii U, we decided it was time to hit the high seas in the original.
Kojima talks Keifer Sutherland, different versions of Metal Gear Solid V, and more.
In this video interview, we talk about Neversoft and Raven's contributions to Call of Duty: Ghosts and the issues with the ever-rising cost of game development.
We asked about the Vita TV and whether there is hope for The Last Guardian.
Maybe their special moves just went unused, or maybe they looked lame and had stupid effects. In any case, these are top summons you're likely to forget.
Join us as we take a tour of Wind Waker's first dungeon in this gorgeous remake.
The Sega Master System was the 8-bit era’s little engine that could – until it couldn’t.
Obsidian's ridiculous RPG is on track for a holiday release, so we're posting the full interview from our January 2012 cover story.