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Learn about Transformers: Fall of Cybertron in this filmed discussion between the lead developers and Game Informer editors.
Check out our ultimate list of
this feature-packed game’s most obscure secrets.
High Moon is doing everything it can to integrate storytelling with gameplay in Transformers: Fall of Cybertron.
It’s no secret that Activision’s recent titles haven’t lived up to their
potential. We’ve got a few suggestions on how to get back on track.
We check out the grandfather of the modern shooter and discuss the concept of "fistols" on this week's episode.
Watch the audio team at High Moon Studios capture the sounds of Cybertron, including the memorable voice of Optimus Prime.
How High Moon and Hasbro transformed a classic brand into gaming gold.
Insomniac’s new North Carolina studio is responsible for the amusing four-player co-op action in Ratchet & Clank: All 4 One. This developer diary sheds light on the creative minds behind the game and what goes into developing the memorable weapons, locations, and enemies.
Sony and Sucker Punch’s release Festival of Blood as a standalone game may seem like a warning sign, but the gameplay delivers.
EA has not been shy about how they want Battlefield 3 to compete with
Activision's behemoth Call of Duty franchise. Can they hope to pull this
off? Reiner and I dive in to DICE's tense shooter to find out.
Whether you're a longtime enthusiast or a new fan, this succinct history
of the robots in disguise will get you up to speed.
Learn more about Halo 4 in our video roundtable with the game's creative director and executive producer from 343 Industries.