The lights are on
We reflect on Snake Eater's craziest moments in honor of the game's 10th anniversary.
The series' penchant for the absurd is one of the reasons we love it, and Snake's strange choices of attire are no different.
In this video interview, the senior vice-president of Shinra Technologies explains Square's new cloud-based initiative and how it compares to Goldeneye's multiplayer.
In this video, we get the full story on how Square Enix's new cloud-based company is named after an evil corporation.
Watch Game Informer executive editor Andrew Reiner play the PlayStation 4 version.
Years ago, Captain Toad: Treasure Tracker director Shinya Hiratake had a
dream for a game set in a series of small diorama-like levels starring Link.
Nintendo has already announced more than 25 amiibos, but I have a few more character suggestions to add.
We spoke with 343 Guilty Spark's performer about making Halo, and how Bungie handles the art of recording floating A.I. robots.
Halo: Nightfall still has time to live up to its potential.
With Nintendo's announcement of the 3DS remake of Link's creepiest adventure, we decided to look back at the original.
We spoke with Alien: Isolation director Alistair Hope about game's distinct pace, fan reception, creating Amanda Ripley, and much more.
We used Facebook analytic tools to find out which international cities love the biggest franchises.