The lights are on
Even though the game features towering mechs and interplanetary encounters, Respawn says it is keeping things grounded.
Watch Dan Ryckert, Andrew Reiner, the disembodied yelling voice of Ben Hanson, and Kyle Hilliard sample some of Game & Wario's highlights.
Long before Deadly Premonition aped Twin Peaks, Swery took a shot at his own version of Metal Gear Solid.
Watch Dan Ryckert, Andrew Reiner, and Ben Reeves explore the new Luigi-themed levels of New Super Mario Bros. U.
Nearly two decades have passed since gamers last mashed buttons in a Killer Instinct title. Double Helix's, David Verfaillie, talks about their plans for bringing this fighter into the next generation.
Red Barrels Games' Philippe Morin delights in the goal of Outlast: to "scare the s--- out of you".
We've seen the consoles, the controllers, and the games, but we still have a few burning questions.
Mercenary Kings invokes the highly detailed sprite work and run-and-gun gameplay of Metal Slug. JF Major of Tribute Games explains what sets the game apart.
We caught up with Switchblade Monkeys' Creative Director Yousuf Mapara at E3 and asked him to explain what makes his game Secret Ponchos so unique.
Watch this video feature to get an inside glimpse into how the co-creators of Call of Duty rebuilt a studio from the ground up.
Trying to appeal to hardcore and casual fans is a tricky business
Hands cramping from using your phone all the time? Take a look at new ways to play your favorite Android games.