The lights are on
I think that the most intellectually and artistically interesting
non-indie games on the market today are being developed in Japan.
Let's ignore the whole "day one DLC" debate for now and just look at the quality of the content – and whether From Ashes is worth your time and money.
Get the full story on Assassin's Creed III and much more in the latest digital edition of Game Informer Magazine.
Here are some more answers to our recent Question of the Month: What video game series would you permanently kill, and why? Haters gonna hate.
Even though it's a pretend magazine, we still take Game Infarcer's cover seriously, and you can see the process by which artist Zander Cannon created this year's masterpiece.
Most people want the best experience possible...but what if you're aiming for a lower bar? This video highlights one of the worst possible scenarios you could import into Mass Effect 3.
Alex Hutchinson talks about his history with Spore and how the new setting for AC3 will affect gameplay.
Eight Game Informer editors face off to decide the future of Super Replay.
We play Capcom's crazy, long-lost FMV game and introduce a brand new Super Replay-related second segment.
I've played the first two missions of Mass Effect 3. Find out all about how BioWare's latest sci-fi epic begins.
Former Madden developer and current Electronic Arts chief creative officer Richard Hilleman talks about the current standing of the EA Sports lineup and turning sports games into cross-platform services.
Assuming a third Final Fantasy XIII game is on the horizon, these are the lessons that we hope Square Enix will learn from the previous entries.