The lights are on
restricts how you can develop your player, and that’s frustrating.
To get a better understanding of Just Cause 3's new world, we
spoke with art director Zach Schlappi who walked us through the game's
We talk to producer Anthony Kyne about The Golf Club, a la carte sports games, and much more.
Cassandra from Dragon Age: Inquisition has replaced Garrus from Mass Effect as my choice for #1 RPG sidekick.
In Warlords of Draenor, the big highlight feature is the Garrison –
World of Warcraft’s take on player housing that provides quests, mounts,
invasions, high-level crafting, and resources.
We're back with another intense round of 8-player mayhem to definitively settle whether Zelda or Mario is the better franchise.
Dead Space 2's
writer talks about the original game's plot, the development of a Pretty in Pink game, and his new Santa
We've returned to Big Red Button's shaky entry in the series to show you what it's all about.
The pacing of Halo: Nightfall starts to pick back up as the end nears.
If you spend a lot of time questing, you’ll probably find some of these habits familiar.
The biggest shopping days of the year are just a few days away.
Using original concept art and in game art, we
take a look back at Just Cause's protagonist.