The lights are on
The company’s odd gamepad is unusual, ambitious, and alien to most gamers. But that’s a good thing.
Undercover cop Wei Shen is supposed to bring down a Triad gang, but he finds himself becoming overly attached to some of its members in an emotional wedding scene.
In this video interview, Infinity Ward's executive producer explains the process of throwing out the old and creating new, more absurd modes.
Designer and creator Josef Fares spoils and discusses his first game, why you will never see a co-op version, and how the game was partly inspired by childhood events.
Live through the highs and lows of a Co-op Seasons campaign in FIFA 14.
In this video interview, David Cage talks about Pixar inspiring their tech demos and offers hints on the game after Beyond: Two Souls.
Infinity Ward's executive producer talks about how MMOs and Street Fighter have influenced the series.
Check out the paranormal activity up on Mount Gordo.
Valve’s SteamOS could be great, but there’s already a living-room solution for PC gaming.
Oculus' VR headset is impressive, but virtual
reality is not the next big thing in gaming just yet.
The day before Grand Theft Auto V came out I could feel the knot in
my stomach growing. I wasn't excited. I was nervous.
In this video interview, the director of Beyond: Two Souls talks about his past work and what he sees as the milestones in gaming.