The lights are on
Game Informer's Joe Juba and Andrew Reiner show you the opening of the game and illustrates some new mechanics.
Six contestants fight for their right to Replay in this lengthy and dramatic episode.
It’s easy to conflate story with the broader task of world-building, but the two ideas are dramatically different elements of a game.
Four new Battlefield 4 maps accentuate amphibious combat, but is the game up to snuff?
Senior producer Stéphane Roy discusses the game’s much-debated development and its possible future.
In honor of today's WrestleMania XXX, reviews editor Joe Juba picks up an old wrestling game he scored back in 2004 and gives it another look.
Vlambeer discusses the line between a fictitious conflict and drawing on historically impactful Soviet and Nazi themes.
Dead Space 2 stands out amongst the Dead Space trilogy as being associate editor Kyle Hilliard's favorite by a long shot, and much of that has to do with the game’s ending.
In this week's episode, the Game Informer gang travels back to 2005 for a look at Oddworld Inhabitants' great western shooter.
In this Test Chamber we join a party to explore a mid-level dungeon and take down a boss at the end.
This Week in Mobile has great puzzle games, roguelike spaceship simulators, and strategy games.
The city lights of New Vegas give the impression of civilization. The reality is anything but.