The lights are on
The day before Grand Theft Auto V came out I could feel the knot in
my stomach growing. I wasn't excited. I was nervous.
In this video interview, the director of Beyond: Two Souls talks about his past work and what he sees as the milestones in gaming.
Microsoft and Sony both have big plans to integrate all m manner of entertainment into their new consoles. These won't be a big selling point in the next console generation.
Here are some of the issues that could change the sports landscape for EA and its franchises in the coming generation.
Recycling an area from a previous game may seem lazy, but Metal Gear Solid 4 pays respect to the series' fans with an homage to the place where Solid Snake became a video game superstar.
Valve's SteamOS announcement has some potential, but the week of reveals is off to a shakier start than we expected.
CEO of Activision Publishing talks about the origins of Skylanders and how the company hopes to sustain Call of Duty's success.
We spoke with Capcom’s Resident Evil 6 producer Yoshiaki Hirabayashi and Universal’s creative director Mike Aiello about the new Resident Evil haunted house as Universal Studios.
Famicoms, obscure titles, gaming collectibles, and other goodies line the walls of this cramped retro game store in Akihabara, Tokyo, Japan.
I bashed goblins and explored city streets while shifting my attention between the TV screen and the Vita 2000’s screen to compare the experiences.
Our highlights of TGS 2013 include Sony's Vita TV, Swery 65's D4, Metal Gear Solid: Ground Zeroes, and more.
With Link's GameCube adventure heading to the Wii U, we decided it was time to hit the high seas in the original.